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| 2 | +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 3 | + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" |
| 4 | + Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/> |
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| 6 | + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
| 7 | + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
| 8 | + <ProjectGuid>{89DB494E-A585-48EE-A426-2D9A8992B886}</ProjectGuid> |
| 9 | + <OutputType>Library</OutputType> |
| 10 | + <AppDesignerFolder>Properties</AppDesignerFolder> |
| 11 | + <RootNamespace>VersionChecker</RootNamespace> |
| 12 | + <AssemblyName>VersionChecker</AssemblyName> |
| 13 | + <TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion> |
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| 16 | + </PropertyGroup> |
| 17 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
| 18 | + <PlatformTarget>AnyCPU</PlatformTarget> |
| 19 | + <DebugSymbols>true</DebugSymbols> |
| 20 | + <DebugType>full</DebugType> |
| 21 | + <Optimize>false</Optimize> |
| 22 | + <OutputPath>bin\Debug\</OutputPath> |
| 23 | + <DefineConstants>DEBUG;TRACE</DefineConstants> |
| 24 | + <ErrorReport>prompt</ErrorReport> |
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| 26 | + </PropertyGroup> |
| 27 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
| 28 | + <PlatformTarget>AnyCPU</PlatformTarget> |
| 29 | + <DebugType>pdbonly</DebugType> |
| 30 | + <Optimize>true</Optimize> |
| 31 | + <OutputPath>bin\Release\</OutputPath> |
| 32 | + <DefineConstants>TRACE</DefineConstants> |
| 33 | + <ErrorReport>prompt</ErrorReport> |
| 34 | + <WarningLevel>4</WarningLevel> |
| 35 | + </PropertyGroup> |
| 36 | + <ItemGroup> |
| 37 | + <Reference Include="0Harmony"> |
| 38 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\0Harmony.dll</HintPath> |
| 39 | + </Reference> |
| 40 | + <Reference Include="Assembly-CSharp"> |
| 41 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll</HintPath> |
| 42 | + </Reference> |
| 43 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 44 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> |
| 45 | + </Reference> |
| 46 | + <Reference Include="System"/> |
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| 49 | + </Reference> |
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| 52 | + </Reference> |
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| 54 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.Install.dll</HintPath> |
| 55 | + </Reference> |
| 56 | + <Reference Include="System.Core"/> |
| 57 | + <Reference Include="System.Data"/> |
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| 60 | + </Reference> |
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| 87 | + </Reference> |
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| 93 | + </Reference> |
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| 95 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.ServiceProcess.dll</HintPath> |
| 96 | + </Reference> |
| 97 | + <Reference Include="System.Transactions"> |
| 98 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Transactions.dll</HintPath> |
| 99 | + </Reference> |
| 100 | + <Reference Include="System.Windows.Forms"> |
| 101 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll</HintPath> |
| 102 | + </Reference> |
| 103 | + <Reference Include="System.Xml"/> |
| 104 | + <Reference Include="System.Xml.Linq"> |
| 105 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.Linq.dll</HintPath> |
| 106 | + </Reference> |
| 107 | + <Reference Include="UnityEngine"> |
| 108 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll</HintPath> |
| 109 | + </Reference> |
| 110 | + <Reference Include="UnityEngine.CoreModule"> |
| 111 | + <HintPath>C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
| 112 | + </Reference> |
| 113 | + </ItemGroup> |
| 114 | + <ItemGroup> |
| 115 | + <Compile Include="Core.cs" /> |
| 116 | + <Compile Include="Properties\AssemblyInfo.cs"/> |
| 117 | + </ItemGroup> |
| 118 | + <ItemGroup> |
| 119 | + <Content Include="Readme.md" /> |
| 120 | + <Content Include="versioncheck.xml" /> |
| 121 | + </ItemGroup> |
| 122 | + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/> |
| 123 | + <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
| 124 | + Other similar extension points exist, see Microsoft.Common.targets. |
| 125 | + <Target Name="BeforeBuild"> |
| 126 | + </Target> |
| 127 | + <Target Name="AfterBuild"> |
| 128 | + </Target> |
| 129 | + --> |
| 130 | + |
| 131 | +</Project> |
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