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242 lines (217 loc) · 8 KB
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>ADnDI - Character Creation</title>
<link rel="stylesheet" href="css/style.css" />
</head>
<body>
<div class="container">
<h1>Let's create your characters!</h1>
<div id="characterCards" class="cards-container"></div>
<div class="actions">
<button id="createCharacter" class="btn-primary">
Create new character
</button>
<button id="nextStep" class="btn-secondary" disabled>Next step</button>
</div>
</div>
<script src="js/app.js"></script>
<script>
let characters = [];
const maxCharacters = 4;
document
.getElementById("createCharacter")
.addEventListener("click", () => {
if (characters.length < maxCharacters) {
window.location.href = "character-quiz.html";
} else {
alert(`Maximum of ${maxCharacters} characters allowed`);
}
});
document.getElementById("nextStep").addEventListener("click", () => {
if (characters.length > 0) {
localStorage.setItem("adndiCharacters", JSON.stringify(characters));
window.location.href = "game-theme.html";
}
});
// Helper function to truncate description
function truncateDescription(text, maxLength = 100) {
if (text.length <= maxLength) return escapeHTML(text);
return escapeHTML(text.substring(0, maxLength)) + "...";
}
// Load any existing characters
function loadCharacters() {
const savedChars = localStorage.getItem("adndiCharacters");
if (savedChars) {
try {
characters = JSON.parse(savedChars);
// Enable next step button if we have characters
document.getElementById("nextStep").disabled =
characters.length === 0;
renderCharacterCards();
} catch (e) {
console.error("Error loading characters:", e);
localStorage.removeItem("adndiCharacters");
}
}
}
async function renderCharacterCards() {
const container = document.getElementById("characterCards");
container.innerHTML = "";
if (characters.length === 0) {
container.innerHTML =
'<p class="empty-message">No characters created yet</p>';
return;
}
// Show loading state
container.innerHTML = '<div class="loading-spinner large"></div>';
try {
// Prefetch images
const imageUrls = characters.map((char) => char.image);
const loadedUrls = await IMAGE_SERVICE.prefetchImages(imageUrls);
const validUrls = new Set(loadedUrls);
// Render cards
container.innerHTML = "";
characters.forEach((char, index) => {
const displayImage = validUrls.has(char.image)
? { url: char.image, isFallback: false }
: IMAGE_SERVICE.getPlaceholderImage(char.type, char.description);
const card = document.createElement("div");
card.className = `character-card ${
displayImage.isFallback ? "fallback-image" : ""
}`;
card.dataset.index = index;
card.innerHTML = `
<div class="card-actions">
<button class="card-btn delete-btn" title="Delete character">🗑️</button>
<button class="card-btn regenerate-btn" title="Regenerate image">🔄</button>
</div>
<div class="card-image-container">
<img src="${displayImage.url}" alt="${char.name}"
loading="lazy"
data-original-src="${char.image}"
onerror="this.onerror=null;this.src='${
IMAGE_SERVICE.getPlaceholderImage(char.type).url
}'">
</div>
<div class="card-content">
<h3>${escapeHTML(char.name)}</h3>
<p><strong>Level:</strong> ${char.level}</p>
<p><strong>Type:</strong> ${char.type}</p>
<div class="description-preview">${
char.description}</div>
</div>
`;
container.appendChild(card);
});
// Add event listeners for buttons
document.querySelectorAll(".delete-btn").forEach((btn) => {
btn.addEventListener("click", (e) => {
e.stopPropagation();
const index = parseInt(
e.target.closest(".character-card").dataset.index
);
deleteCharacter(index);
});
});
document.querySelectorAll(".regenerate-btn").forEach((btn) => {
btn.addEventListener("click", (e) => {
e.stopPropagation();
const index = parseInt(
e.target.closest(".character-card").dataset.index
);
regenerateCharacterImage(index);
});
});
} catch (error) {
console.error("Error rendering characters:", error);
container.innerHTML =
'<p class="error-message">Failed to load characters. Please refresh.</p>';
}
}
function deleteCharacter(index) {
if (confirm(`Delete ${characters[index].name}?`)) {
characters.splice(index, 1);
localStorage.setItem("adndiCharacters", JSON.stringify(characters));
document.getElementById("nextStep").disabled =
characters.length === 0;
renderCharacterCards();
}
}
async function regenerateCharacterImage(index) {
const char = characters[index];
try {
showLoadingState(index, true);
// Generate new image
const newImage = await generateCharacterImage(
char.description,
char.type
);
// Update character
characters[index].image = newImage;
localStorage.setItem("adndiCharacters", JSON.stringify(characters));
renderCharacterCards();
} catch (error) {
console.error("Regeneration failed:", error);
alert("Failed to regenerate image. Please try again.");
showLoadingState(index, false);
}
}
function showLoadingState(index, isLoading) {
const card = document.querySelector(
`.character-card[data-index="${index}"]`
);
if (!card) return;
const imgContainer = card.querySelector(".card-image-container");
if (isLoading) {
imgContainer.innerHTML = '<div class="loading-spinner"></div>';
} else {
const char = characters[index];
imgContainer.innerHTML = `
<img src="${char.image}" alt="${char.name}">
`;
}
}
/*
function getClassPlaceholder(archetype) {
// SVG placeholder with class colors
const colors = {
barbarian: "#772422",
bard: "#5a3d7a",
cleric: "#e0a040",
druid: "#5c7c3a",
fighter: "#8a8a8a",
monk: "#d4b16a",
paladin: "#c0c0e0",
ranger: "#6b8c42",
rogue: "#735c3a",
sorcerer: "#8a2be2",
warlock: "#6a287e",
wizard: "#2a4b8d",
};
const color = colors[archetype.toLowerCase()] || "#4a2c82";
return `data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" height="512" viewBox="0 0 512 512">
<rect height="512" fill="${color}" />
</svg>`;
}
function escapeHTML(str) {
return str.replace(
/[&<>'"]/g,
(tag) =>
({
"&": "&",
"<": "<",
">": ">",
"'": "'",
'"': """,
}[tag])
);
}
*/
// tialize
loadCharacters();
</script>
</body>
</html>