diff --git a/KerbalVR/KerbalVR_AssetLoader.cs b/KerbalVR/KerbalVR_AssetLoader.cs index 97007e28..089161eb 100644 --- a/KerbalVR/KerbalVR_AssetLoader.cs +++ b/KerbalVR/KerbalVR_AssetLoader.cs @@ -97,7 +97,7 @@ private void LoadAssets() { Utils.Log("Loading \"" + assetName + "\""); GameObject assetGameObject = bundle.LoadAsset(assetName); - Utils.Log("assetGameObject.name = " + assetGameObject.name); + // Utils.Log("assetGameObject.name = " + assetGameObject.name); gameObjectsDictionary.Add(assetGameObject.name, assetGameObject); } } diff --git a/KerbalVR/Properties/AssemblyInfo.cs b/KerbalVR/Properties/AssemblyInfo.cs index 2561d9ed..d19d380f 100644 --- a/KerbalVR/Properties/AssemblyInfo.cs +++ b/KerbalVR/Properties/AssemblyInfo.cs @@ -32,4 +32,4 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("3.2.1.*")] +[assembly: AssemblyVersion("3.2.2.*")] diff --git a/KerbalVR/lib/win32/openvr_api.dll b/KerbalVR/lib/win32/openvr_api.dll index 7f7f5eb4..c440068c 100644 Binary files a/KerbalVR/lib/win32/openvr_api.dll and b/KerbalVR/lib/win32/openvr_api.dll differ diff --git a/KerbalVR/lib/win64/openvr_api.dll b/KerbalVR/lib/win64/openvr_api.dll index 6ae47959..f4ddebdf 100644 Binary files a/KerbalVR/lib/win64/openvr_api.dll and b/KerbalVR/lib/win64/openvr_api.dll differ diff --git a/README.md b/README.md index 7009014b..ee99a654 100644 --- a/README.md +++ b/README.md @@ -6,13 +6,7 @@ An add-on for Kerbal Space Program (KSP) to enable the use of a virtual reality ---- -*** **OCT-2018 UPDATE** *** - -Sorry this summer has been super busy and I haven't been able to tend to KerbalVR. I just learned KSP 1.5 came out but my dev machine is down at the moment, I don't think I'll be able to check for compatibility or update the mod for a few more weeks - ----- - -**Built for KSP v1.4.5** +**Built for KSP v1.6.0** [Demonstration video](https://www.youtube.com/watch?v=DjQauN66rQA) @@ -88,13 +82,13 @@ I'm developing this mod with a Vive / Core i5-6600K / GTX 1070. Other systems ha | HTC Vive | Vive Wands | Win10 x64 | Intel Core i5-4590 | GeForce GTX 770 x2 | | Oculus Rift | Oculus Touch | | Intel Core i5-6600K (4.4GHz) | GeForce GTX 970 | | Windows MR | Motion Controllers | | Intel Core i5-7300HQ | GeForce GTX 1050Ti | -| | | | Intel Core i7-4790K | GeForce GTX 1070 8GB | +| | | | Intel Core i7-4790K | GeForce GTX 1070 | | | | | Intel Core i7-6700K | GeForce GTX 1080 | | | | | Intel Core i7-8700K | Radeon RX 480 | | | | | AMD Ryzen 7 | | ### Drivers -| Nvidia | SteamVR | -|--------|-----------------| -| 398.82 | beta 1534208722 | +| Nvidia | SteamVR | +|--------|-------------------------| +| 417.35 | beta 1.2.3 (1545247019) |