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Bug: Interzone output constant -10V #88
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@rsmus7 Can you send me a very basic patch that reliably reproduces this bug, and the technical specs (Platform, OS, and Rack version) of your setup please? |
1 similar comment
@rsmus7 Can you send me a very basic patch that reliably reproduces this bug, and the technical specs (Platform, OS, and Rack version) of your setup please? |
Hi Dale I'm on Win11 on a HP laptop with Ryzen 5 4600h cpu and Nvidia 1650 GTX gpu, with the latest VCV Pro 2.2.3 version, using the FL Studio ASIO driver. (I needed to zip the patch to upload it) |
Wondering if this went anywhere. I've got the same problem. I can add additional info, that the individual VCO outputs all work fine, as does the output from the mixer. In my case, Win10 on Intel i7-580, 16GB RAM. NVIDIA 1030, ASIO driver for Yamaha Steinberg UR22 (I've tried other drivers, WASAPI etc, no difference). Rack 2.4.1 Completely repeatable with a minimum patch. |
Hi @jonnners, does this issue go away if you move any of the controls in the Filter section? If so, which ones? This type of issue is usually caused by a "divide by 0" situation, which may be occurring in my code. I did try to trace it at the time it was first brought to my attention, but I was having no luck reproducing this issue. Also, does this happen randomly or consistently, like every time you insert Interzone? |
Hi @ValleyAudio /Dale, |
Hi @ValleyAudio /Dale,
Hope this helps. |
I came here looking for "nanV"; I have a similar problem, but with Dexter: almost every time I try to use it, after a certain dose of knob fiddling, it enters a state where there's a NaN value on the output — and nothing helps, short of reverting to the saved state. I will file a separate issue for this if I find some more concrete reproduction steps. |
I've made a patch with interzone, that played fine,
now when I reload the patch it overdrive the channel input of mixmaster to infinite,
tho it shows -10V on the output of interzone.
when I stop the clock interzone still puts out -10V. Tho the gate is stoped (low).
I would say there is a bug in interzone.
I can provide the patch if that would help.
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