tModLoader version: 0.11.7.8
| Mods: |
- |
- |
AlchemistNPC 9.3 |
Boss Checklist 1.1.4.1 |
Calamity Mod (No Calamity Music) 1.4.5.7 |
Calamity Mod Music 1.4.5.3 |
Census - Town NPC Checklist 0.3.1 |
Extensible Inventory 1.5.2.1 |
Fargo's Mutant Mod 2.2.4 |
Fargo's Souls Mod 1.3.92.1 |
Yet Another Boss Health Bar 1.3.2 |
Mod Helpers 5.9.6 |
imkSushi's Mod 4.3.1 |
Luiafk 1.0.0.130 |
Magic Storage 0.4.3.5 |
Recipe Browser 0.8.7 |
Shader Library 2.1.2 |
Thorium Mod 1.6.3.13 |
VeinMiner 1.3.1 |
WeaponOut 1.6.4 |
| Name |
Male |
Has Demon Heart |
Difficulty mode |
Life |
Mana |
Defense |
| Beast |
True |
False |
0 |
380 of 380 (400) |
220 of 220 (200) |
46 |
Player Beast's (0) equipment:
| Head |
Body |
Legs |
Accessory 1 |
Accessory 2 |
Accessory 3 |
Accessory 4 |
Accessory 5 |
Vanity 1 |
Vanity 2 |
Vanity 3 |
Vanity 4 |
| Bee Headgear |
Bee Breastplate |
Bee Greaves |
Armored Soul Stone |
Arcane Frostspark Boots |
Hard Fungal Clump |
Warding Shield of Cthulhu |
Warding Shackle |
Music Box (The Tale of a Cruel World) |
Rash Molten Scale |
Rover Drive |
Menacing Worm Scarf |
Is day: False, Time of day/night: 24717, Elapsed half days: 31
World name: Summ0n3r, world size: Medium
World progress: Eye of Cthulhu killed, King Slime killed, Queen Bee killed, Eater of Worlds killed
Items on ground: 400, Npcs active: 31
Player count: 1 (single-player)
Autopause: False
Autosave: True
Lighting mode: 0
Lighting threads: 0
Frame skip mode: 2
Is screen maximized: True
Screen resolution: 1366 705
Quality style: 0
Background on: True
Child safety: False
Game zoom: 1
UI zoom: 1
FrameworkVersion.Framework: NetFramework
FrameworkVersion.Version: 4.8
Recent error logs:
thods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
[13:35:30] [12/INFO] [StatusText]: Saving world data
[13:35:31] [12/INFO] [StatusText]: Validating world save
[13:45:30] [13/INFO] [StatusText]: Saving world data
[13:45:31] [13/INFO] [StatusText]: Validating world save
you can somehow infinitly sell blueprints even if you have a couple of them
tModLoader version: 0.11.7.8
AlchemistNPC 9.3Boss Checklist 1.1.4.1Calamity Mod (No Calamity Music) 1.4.5.7Calamity Mod Music 1.4.5.3Census - Town NPC Checklist 0.3.1Extensible Inventory 1.5.2.1Fargo's Mutant Mod 2.2.4Fargo's Souls Mod 1.3.92.1Yet Another Boss Health Bar 1.3.2Mod Helpers 5.9.6imkSushi's Mod 4.3.1Luiafk 1.0.0.130Magic Storage 0.4.3.5Recipe Browser 0.8.7Shader Library 2.1.2Thorium Mod 1.6.3.13VeinMiner 1.3.1WeaponOut 1.6.4Player Beast's (0) equipment:
Is day: False, Time of day/night: 24717, Elapsed half days: 31
World name: Summ0n3r, world size: Medium
World progress: Eye of Cthulhu killed, King Slime killed, Queen Bee killed, Eater of Worlds killed
Items on ground: 400, Npcs active: 31
Player count: 1 (single-player)
Autopause: False
Autosave: True
Lighting mode: 0
Lighting threads: 0
Frame skip mode: 2
Is screen maximized: True
Screen resolution: 1366 705
Quality style: 0
Background on: True
Child safety: False
Game zoom: 1
UI zoom: 1
FrameworkVersion.Framework: NetFramework
FrameworkVersion.Version: 4.8
Recent error logs:
you can somehow infinitly sell blueprints even if you have a couple of them