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Prepare v1.0.4 release metadata and docs
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CHANGELOG.md

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# Changelog
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## 1.0.4 - 2026-02-11
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- Added map-only `F1` hotkey that announces map/chapter star progress summary.
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- Refined `F1` behavior to match map UI totals (`TotalBox`): chapter stars collected plus stars still needed to pass.
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- Fixed map navigation assist so gamepad teleport (`Action Left` / `Action Right`) keeps working after keyboard input, without requiring pause-menu reset.
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## 1.0.3 - 2026-02-10
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- Added global `F3` toggle for menu position announcements (for example `1 of 4`), with immediate persistence to MelonPreferences.

Main.cs

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using UnityEngine.InputSystem;
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using MelatoninAccess;
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[assembly: MelonInfo(typeof(MelatoninAccess.MelatoninAccessMod), "Melatonin Access", "1.0.3", "Gemini")]
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[assembly: MelonInfo(typeof(MelatoninAccess.MelatoninAccessMod), "Melatonin Access", "1.0.4", "Gemini")]
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[assembly: MelonGame("Half Asleep", "Melatonin")]
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namespace MelatoninAccess

README.md

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Create release ZIP (mod + required screen-reader DLLs only):
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```powershell
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pwsh -File .\scripts\Build-ReleasePackage.ps1 -Version "v1.0.2"
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pwsh -File .\scripts\Build-ReleasePackage.ps1 -Version "v1.0.4"
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```
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1. Install MelonLoader for Melatonin:
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- https://github.com/LavaGang/MelonLoader.Installer/releases
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2. Download `MelatoninAccess-v1.0.2.zip`.
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2. Download `MelatoninAccess-v1.0.4.zip`.
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3. Extract/copy all files from the ZIP into your Melatonin game folder (the folder with `Melatonin.exe`).
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4. Confirm these files exist:
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- `<Melatonin folder>/Mods/MelatoninAccess.dll`

scripts/Build-ReleasePackage.ps1

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param(
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[string]$Version = "v1.0.3",
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[string]$Version = "v1.0.4",
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[string]$Configuration = "Debug",
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[switch]$KeepStage
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)

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