- Calibration feedback accuracy validation.
- Verify early/late millisecond callouts against intentional early/late taps.
- Confirm spoken direction and value feel reliable in live play.
- Contextual cues for remaining practice modes.
- Add scene-specific low-noise guidance where coverage is still missing.
- Prefer one-shot section prompts over per-note spam.
- Tutorial state-change audit.
- Verify instruction-changing tutorial states are always spoken.
- Ensure "wait for input" moments are distinguishable from demonstration moments.
- Map non-level POI announcements (optional).
- Announce non-level map points of interest when focused, if present in scene flow.
- Per-level gameplay audio descriptions (future release).
- Optional descriptive callouts for key visual events with a feature toggle.
- Cutscene AD timing and wording polish pass.
- Keep current data-driven pipeline; refine only based on playtest logs.