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english.js
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var drumno = document.querySelectorAll(".drum").length;
for(var i = 0; i<drumno; i++){
document.querySelectorAll(".drum")[i].addEventListener("click", function(){
var buttonInnerhtml = this.innerHTML;
makesoundc(buttonInnerhtml);
buttonanimation(buttonInnerhtml);
});
}
document.addEventListener("keypress",function(event){
makesound(event.key);
buttonanimation(event.key);
});
function buttonanimation(currentkey){
var activebutton = document.querySelector("." + currentkey);
activebutton.classList.add("pressed");
setTimeout(function(){
activebutton.classList.remove("pressed");
},100);
}
function makesoundc(key){
switch(key){
case "A":
var tone1 = new Audio("./music/A.wav");
tone1.play();
break;
case "B":
var tone2 = new Audio("./music/B.wav");
tone2.play();
break;
case "C":
var tone3 = new Audio("./music/C.wav");
tone3.play();
break;
case "D":
var tone4 = new Audio("./music/D.wav");
tone4.play();
break;
case "E":
var tone5 = new Audio("./music/E.wav");
tone5.play();
break;
case "F":
var tone6 = new Audio("./music/F.wav");
tone6.play();
break;
case "G":
var tone7 = new Audio("./music/G.wav");
tone7.play();
break;
case "H":
var tone8 = new Audio("./music/H.wav");
tone8.play();
break;
case "I":
var tone9 = new Audio("./music/I.wav");
tone9.play();
break;
case "J":
var tone10 = new Audio("./music/J.wav");
tone10.play();
break;
case "K":
var tone11 = new Audio("./music/K.wav");
tone11.play();
break;
case "L":
var tone12 = new Audio("./music/L.wav");
tone12.play();
break;
case "M":
var tone13 = new Audio("./music/M.wav");
tone13.play();
break;
case "N":
var tone14 = new Audio("./music/N.wav");
tone14.play();
break;
case "O":
var tone15 = new Audio("./music/O.wav");
tone15.play();
break;
case "P":
var tone16 = new Audio("./music/P.wav");
tone16.play();
break;
case "Q":
var tone17 = new Audio("./music/Q.wav");
tone17.play();
break;
case "R":
var tone18 = new Audio("./music/R.wav");
tone18.play();
break;
case "S":
var tone19 = new Audio("./music/S.wav");
tone19.play();
break;
case "T":
var tone20 = new Audio("./music/T.wav");
tone20.play();
break;
case "U":
var tone21 = new Audio("./music/U.wav");
tone21.play();
break;
case "V":
var tone22 = new Audio("./music/V.wav");
tone22.play();
break;
case "W":
var tone23 = new Audio("./music/W.wav");
tone23.play();
break;
case "X":
var tone24 = new Audio("./music/X.wav");
tone24.play();
break;
case "Y":
var tone25 = new Audio("./music/Y.wav");
tone25.play();
break;
case "Z":
var tone26 = new Audio("./music/Z.wav");
tone26.play();
break;
default: console.log("press any key");
}
}
function makesound(key){
switch(key){
case "a":
var tone1 = new Audio("./music/A.wav");
tone1.play();
break;
case "b":
var tone2 = new Audio("./music/B.wav");
tone2.play();
break;
case "c":
var tone3 = new Audio("./music/C.wav");
tone3.play();
break;
case "d":
var tone4 = new Audio("./music/D.wav");
tone4.play();
break;
case "e":
var tone5 = new Audio("./music/E.wav");
tone5.play();
break;
case "f":
var tone6 = new Audio("./music/F.wav");
tone6.play();
break;
case "g":
var tone7 = new Audio("./music/G.wav");
tone7.play();
break;
case "h":
var tone8 = new Audio("./music/H.wav");
tone8.play();
break;
case "i":
var tone9 = new Audio("./music/I.wav");
tone9.play();
break;
case "j":
var tone10 = new Audio("./music/J.wav");
tone10.play();
break;
case "k":
var tone11 = new Audio("./music/K.wav");
tone11.play();
break;
case "l":
var tone12 = new Audio("./music/L.wav");
tone12.play();
break;
case "m":
var tone13 = new Audio("./music/M.wav");
tone13.play();
break;
case "n":
var tone14 = new Audio("./music/N.wav");
tone14.play();
break;
case "o":
var tone15 = new Audio("./music/O.wav");
tone15.play();
break;
case "p":
var tone16 = new Audio("./music/P.wav");
tone16.play();
break;
case "q":
var tone17 = new Audio("./music/Q.wav");
tone17.play();
break;
case "r":
var tone18 = new Audio("./music/R.wav");
tone18.play();
break;
case "s":
var tone19 = new Audio("./music/S.wav");
tone19.play();
break;
case "t":
var tone20 = new Audio("./music/T.wav");
tone20.play();
break;
case "u":
var tone21 = new Audio("./music/U.wav");
tone21.play();
break;
case "v":
var tone22 = new Audio("./music/V.wav");
tone22.play();
break;
case "w":
var tone23 = new Audio("./music/W.wav");
tone23.play();
break;
case "x":
var tone24 = new Audio("./music/X.wav");
tone24.play();
break;
case "y":
var tone25 = new Audio("./music/Y.wav");
tone25.play();
break;
case "z":
var tone26 = new Audio("./music/Z.wav");
tone26.play();
break;
default: console.log("press any key");
}
}