diff --git a/WebSocket/WebSocketMono.cs b/WebSocket/WebSocketMono.cs index b12c74d..6080a38 100644 --- a/WebSocket/WebSocketMono.cs +++ b/WebSocket/WebSocketMono.cs @@ -15,7 +15,7 @@ namespace Unity3dAzure.WebSockets { public class WebSocketMono : IWebSocket { private WebSocket socket; - + public event OnOpen OnOpen; public event OnError OnError; public event OnMessage OnMessage; @@ -39,7 +39,7 @@ public void ConfigureWebSocket(string url, List> he socket = new WebSocket(url); // add custom web socket headers - if (headers != null || headers.Count > 0) { + if (headers != null && headers.Count > 0) { socket.CustomHeaders = headers; } } @@ -86,7 +86,7 @@ public void SendAsync(string text, Action completed = null) { socket.SendAsync(text, completed); } -#region WebSocket Handlers + #region WebSocket Handlers private void AttachHandlers() { if (isAttached) { @@ -111,7 +111,7 @@ private void UnattachHandlers() { } private void Dispose() { - ((IDisposable)socket).Dispose(); + ((IDisposable) socket).Dispose(); socket = null; isAttached = false; } @@ -143,7 +143,7 @@ private void HandleOnClose(object sender, WebSocketSharp.CloseEventArgs e) { Dispose(); } -#endregion + #endregion public bool CheckValidCertificateCallback(System.Object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) { bool valid = true; @@ -156,7 +156,7 @@ public bool CheckValidCertificateCallback(System.Object sender, X509Certificate chain.ChainPolicy.RevocationMode = X509RevocationMode.Online; chain.ChainPolicy.UrlRetrievalTimeout = new TimeSpan(0, 1, 0); chain.ChainPolicy.VerificationFlags = X509VerificationFlags.AllFlags; - bool chainIsValid = chain.Build((X509Certificate2)certificate); + bool chainIsValid = chain.Build((X509Certificate2) certificate); if (!chainIsValid) { valid = false; }