We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
They appear to be harmless as far as I can tell though.
PartLoader: Compiling Part 'UmbraSpaceIndustries/Orion/Parts/Orion/USI_ORION'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object at USITools.USI_PulseDrive.OnAwake () [0x00000] in :0
at PartModule.Awake () [0x00000] in :0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) Part:AddModule(String) Part:AddModule(ConfigNode) PartLoader:ParsePart(UrlConfig, ConfigNode) :MoveNext()
PartLoader: Compiling Part 'UmbraSpaceIndustries/Orion/Parts/Medusa/USI_MEDUSA'
The text was updated successfully, but these errors were encountered:
still there is there in 0.1.0.2
Sorry, something went wrong.
Still present in the current version as of 1/19
Still around in KSP 1.1
and in KSP v1.1.2 (just saying since I bothered to come all this way to report it anyways :P)
No branches or pull requests
They appear to be harmless as far as I can tell though.
PartLoader: Compiling Part 'UmbraSpaceIndustries/Orion/Parts/Orion/USI_ORION'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at USITools.USI_PulseDrive.OnAwake () [0x00000] in :0
at PartModule.Awake () [0x00000] in :0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
Part:AddModule(String)
Part:AddModule(ConfigNode)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()
PartLoader: Compiling Part 'UmbraSpaceIndustries/Orion/Parts/Medusa/USI_MEDUSA'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at USITools.USI_PulseDrive.OnAwake () [0x00000] in :0
at PartModule.Awake () [0x00000] in :0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
Part:AddModule(String)
Part:AddModule(ConfigNode)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()
The text was updated successfully, but these errors were encountered: