To create an education animation for children about the environment
- Topics to explore: Animation, Graphics, interactive programming
- MVP: An animation of the character going to different locations that each have facts about the environment, starting with 5 locations, and then putting the game on a website.
- Stretch: Make the character animation more of a choose your own story where there are multiple paths that the character will follow with more paths and more user involvement.
- Tommy: I want to learn more about making animations in python, and also improve on my understanding of git.
- Abby: Get better at scaffolding the code in a valuable way and gain a solid understanding of animation in python
- Andrew: I want to be able to understand all of our code and understand what each function does.
- Emily: I want to learn how structure code in an organized and efficient manner.
- Pygame, Bokeh, D3 are all potential libraries
- Week 1-research facts, seek out animation help, decide on libraries to use,
- Week 2- graphics development and game structure start basic animation of boat
- Week 3-backgrounds and complete animation for 2 of the locations
- Week 4-Finish animation for all locations and decide what other elements we think we can fit in the project
- Week 5-Tie all locations together to make a functional interactive game
- Week 6-Finish up remaining tasks and add to a website
- Always meet in pairs to do pair programming but not necessarily always work as a whole group
- Lack of background with the libraries we are using
- Getting caught up in the details and not focusing on the bigger picture of completing a functional project
- Conflicts between different libraries
- Animation
- Better ways to scaffold a project (how to be more intentional in your scaffolding)