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Overwhelming Soul kineticist #353

@Nielspeterdejong

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@Nielspeterdejong

So I know that I have requested something already, namely the two alternate racial traits for the elves (which honestly would be amazing! So I really hope that you will consider taking those), but there was also one archetype which is sadly extremely underwhelming; both in tabletop as well as in this game: The Overwhelming Soul.

The Overwhelming Soul gives up Constitution as its main modifier (less hp) in exchange for having a far worse kineticist overall. Sure, you don't have to worry about burn, but there will be many instances where you had wished you had been able to boost your burn. Worse, in exchange they only get a trait to reduce burn cost by 1, which you need to even activate some abilities, but you can only use that once per day at lvl 6, and then another time every 4 levels thereafter. Which is why this archetype is considered the weakest archetype of the kineticist.

Instead, would you consider the following changes?

Request: Allow Overwhelming Soul kineticists to use Mental Prowess a number of times per day equal to half their class level instead (effects requiring burn presence instead last 1 day, not until the next time burn is removed), and also give them Infusion Specialization at lvl 3 for an extra point (thus they get Infusion Specialization at levels: 3, 5, 8, 11, 14, 17, and 20 instead). Thus still limiting the power outpout you can do with this archetype, and forcing you to go with Charisma as your modifier, but in exchange you will have much more control over your powers without having to resort to burn (as the archetype is supposed to be!).

Would you consider also making this change?

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