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I'm a Blazor newbie so forgive me if I'm missing something obvious.
I forked the repo and checked out the demo. I had to copy the /lib/ folder from the nuget package to get it to work in order to get a hold of the mermaid.min.js file.
Doing so made it work, but I got two diagrams rendered.
Am I missing something here?
The text was updated successfully, but these errors were encountered:
You're not missing anything. It was just poor planning on my part. 😬
The MermaidJS.Blazor project relies on libman to manage the static assets at design time. In hindsight, I should have added this as a pre-build step in the project, but what you'll need to do for now is:
Seems like libman is x86/x64 only. I'm using a M1 mac (arm64). Couldn't npm be used (and then copy the assets from the node_modules folder? to make it work for all platforms?
Hi!
I'm a Blazor newbie so forgive me if I'm missing something obvious.
I forked the repo and checked out the demo. I had to copy the /lib/ folder from the nuget package to get it to work in order to get a hold of the
mermaid.min.js
file.Doing so made it work, but I got two diagrams rendered.
Am I missing something here?
The text was updated successfully, but these errors were encountered: