Unprompted v11.0.0 - Preview Hype! #248
ThereforeGames
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Hi folks,
I hope you're all doing well today. 🙂
I wanted to quickly share some exciting news: I've been working on the next major version of Unprompted for a while, and it's finally coming together. It contains many powerful features and improvements I can't wait to deploy.
Just to name a few:
Workflows
Inspired by ComfyUI, in Unprompted v11 you will be able to save your active Wizard templates and shortcodes to a JSON file. You can swap between workflows quickly and share your best creations with the community!
Partial support for image object variables
While Unprompted is primarily intended for working with strings, we've needed a way to pass around references to image objects for complex Stable Diffusion operations. I'm currently testing an unconventional-but-promising approach that will let you
[get]
and[set]
PIL image objects like you would any other variable.Inline documentation
Every template and shortcode will be able to implement UI tabs such as
About
,Documentation
, andChangelog
to make it easier to find answers to your questions. I'm in the process of porting over our exhaustive documentation to these new panels.There are also plenty of bug fixes and performance improvements. Here's the full changelog at the moment (subject to change):
If you want to get a head start on testing v11, you can sponsor Unprompted and gain access to the private repo where I've been pushing updates almost nightly.
Otherwise, the public release will be available in the not-too-distant future... hopefully before the SD3 weights drop. 🙂
Thank you for your support!
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