Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Texture size 2048 causes texture inpaint deadlocks #91

Open
jclarkk opened this issue Feb 13, 2025 · 0 comments
Open

Texture size 2048 causes texture inpaint deadlocks #91

jclarkk opened this issue Feb 13, 2025 · 0 comments

Comments

@jclarkk
Copy link

jclarkk commented Feb 13, 2025

I was wondering if I should open an issue on this since it was hardcoded on 1024, but since you've raised it yourselves to 2048 as I have tested in the past I thought it should be more suitable now.

In some input imagery, the texture inpainting simply freezes. I've supplied here the input images that have caused it on my end but I'm sure there are more that could be problematic.

I should mention I've reproduced this on both RTX 4090 24GB and A100 40GB.

Image

Image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant