A wrapper for the native C interface of the TeamSpeak SDK, shipped as plugin for Unreal Engine. The interface provides the complete TeamSpeak SDK functionality with Unreal Engine supported types.
Features:
- C++ style interface with Unreal Engine types
- Almost all functions and callback are availible in Blueprints
- Packaged as Unreal Engine code plugin
- Fully-featured TeamSpeak SDK
- In order to use the TeamSpeak functionality, download the TeamSpeak SDK from our website (http://TeamSpeak.com/downloads#sdk).
- Now the TeamSpeak SDK has to be integrated in the Unreal Engine search paths.
- Unzip the TeamSpeak SDK and copy the "bin", "include" and "lib" folder in "TeamSpeak_SDK/ThirdParty"
- for more information take a look in the TeamSpeak_SDK.Build.cs file.
- The TeamSpeak SDK plugin is ready to use. Just place the whole TeamSpeak_SDK folder in your Unreal Engine 4 Plugins path of your project.
The Unreal Engine build enviroment automatically detect the current target. At the moment we support Win64 and Win32.
- TeamSpeak_Manager - Wrapper around the TeamSpeak SDK
- TeamSpeakFunctionLibrary - Native Blueprint Library