-
Notifications
You must be signed in to change notification settings - Fork 43
/
README
40 lines (29 loc) · 1.25 KB
/
README
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
The game [d0x3d!] is a non-digital game developed primarily for education
and STEM outreach. The digital materials for [d0x3d!] are released here,
as open-source products. These materials are of three forms:
tgc-print
=========
Contains 300dpi PNG artwork, in a format appropriate to print using
The Game Crafter (http://thegamecrafter.com/), i.e. full-bleed artwork for
TGC print house.
self-print
==========
Contains 300dpi PNG artwork, masked so it can be directly printed
and cut-out at home (no margins for cut or bleed).
The deck mixtures are as follows:
* [patch!] deck: one of each card (24 total)
* [hacker] deck: one of each card (6 total)
* [lo0t!] deck: 28 cards total, in the following mixture:
- one of each honeypot and intrusion detected card (3 total)
- one of each zero-day exploit card (5 total)
- five of each digital asset share (20 total)
We recognize our self-print process is currently not very user-friendly.
We are interested in improving it, and you might consider helping us.
masters
=======
The original Adobe Illustrator and Scribus files for generating the
versions of the game art and rules booklet.
contribs
========
User-contributed content.
This work is covered under multiple licenses. See LICENSE for details.