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hi, I'm the creator or these procedural tools (Buildings: https://www.unrealengine.com/marketplace/en-US/product/procedural-building-generator and Roads: https://www.unrealengine.com/marketplace/en-US/product/procedural-road-generator), Can we get access to road transform to pass it to my Blueprints to generates road, also buildings base transform for buildings generation! the ideal will be to get the data in ue4 spline format! Please reply to my comments, so we can work togheter to get something really cool for the Unreal Communities |
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One of the next features we would like to implement is to adjust the road generation to use a spline component which should help roads look more natural.
Might be possible to allows roads to be adjusted after generation by editing spline points.
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