diff --git a/en/ios-started.md b/en/ios-started.md
index 26459d93..9f6f246c 100644
--- a/en/ios-started.md
+++ b/en/ios-started.md
@@ -46,7 +46,7 @@ Then, include corresponding SDK files to a target of your project.
| | GamebaseAuthTwitterAdapter.xcframework | | Supports Twitter login | iOS 12 or later |
| | GamebaseAuthLineAdapter.xcframework | LineSDK 5.11.0 | Supports LINE login | iOS 13 or later |
| | GamebaseAuthAppleidAdapter.xcframework | | Sign In with Apple | iOS 12 or later |
-| | GamebaseAuthHangameAdapter.xcframework | HangameID SDK 1.8.6 | Supports Hangame login | iOS 12 or later |
+| | GamebaseAuthHangameAdapter.xcframework | HangameID SDK 1.13.1 | Supports Hangame login | iOS 12 or later |
| | GamebaseAuthWeiboAdapter.xcframework | weibo_ios_sdk-3.3.4 | Supports Weibo login | iOS 12 or later |
| | GamebaseAuthKakaogameAdapter.xcframework | KakaoGame 3.17.5 | Supports Kakao login | iOS 12 or later |
| Gamebase IAP Adapters | GamebasePurchaseIAPAdapter.xcframework | StoreKit
NHNCloudIAP 1.8.1 | Supports in-game purchase | iOS 12 or later |
@@ -54,7 +54,6 @@ Then, include corresponding SDK files to a target of your project.
> [Caution]
->
>
> Gamebase SDK iOS 2.13.0 or later supports Sign In with Apple in iOS 9 or later, and additionally the Service ID needs to be set in the Gamebase Console.
@@ -106,7 +105,6 @@ By decompression, following SDKs will show, including Gamebase.xcframework.

* 6) When using NaverAuthAdapter, the **NaverThirdPartyLogin.xcframework** file provided by NAVER SDK should be added to **Target > Build Phases > Embeded Frameworks**.

- 
* 7) When using LineAuthAdapter, the **LineSDK.xcframework** file provided by LINE SDK should be added to **Target > Build Phases > Embeded Frameworks**.

@@ -138,6 +136,8 @@ You can set the Gamebase iOS SDK with CocoaPods.
platform :ios, '12.0'
target 'SampleApplication' do
+ use_frameworks!
+
pod 'Gamebase'
pod 'GamebaseAuthFacebookAdapter'
pod 'GamebaseAuthGamecenterAdapter'
@@ -205,6 +205,16 @@ end
```
+* Register FacebookAppID, FacebookClientToken, FacebookDisplayName to the Info.plist file.
+```
+FacebookAppID
+{FACEBOOK_APP_ID}
+FacebookClientToken
+{FACEBOOK_CLIENT_TOKEN}
+FacebookDisplayName
+{FACEBOOK_DISPLAY_NAME}
+```
+
#### Google
* URL Scheme must be configured.
diff --git a/en/release-notes-ios.md b/en/release-notes-ios.md
index 42a1ff2c..671ccbfb 100644
--- a/en/release-notes-ios.md
+++ b/en/release-notes-ios.md
@@ -23,10 +23,10 @@
### 2.63.1 (2024. 05. 14.)
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.1/GamebaseSDK-iOS.zip)
-#### 기능 개선/변경
-* 외부 SDK 업데이트
+#### Feature Updates
+* External SDK update
* Hangame iOS SDK (1.13.1)
-* 내부 로직 개선
+* Improved internal logic
### 2.63.0 (2024. 04. 23.)
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.0/GamebaseSDK-iOS.zip)
diff --git a/en/upgrade-guide.md b/en/upgrade-guide.md
index a2476cbb..2384617d 100644
--- a/en/upgrade-guide.md
+++ b/en/upgrade-guide.md
@@ -1,5 +1,18 @@
## Game > Gamebase > Upgrade Guide
+## 2.63.0
+
+### iOS
+
+* With the Facebook SDK updated to 17.0.0, you need to add FacebookClientToken and FacebookDisplayName to the Info.plist file.
+
+```
+FacebookClientToken
+{FACEBOOK_CLIENT_TOKEN}
+FacebookDisplayName
+{FACEBOOK_DISPLAY_NAME}
+```
+
## 2.62.0
### Android