diff --git a/en/ios-started.md b/en/ios-started.md index 26459d93..9f6f246c 100644 --- a/en/ios-started.md +++ b/en/ios-started.md @@ -46,7 +46,7 @@ Then, include corresponding SDK files to a target of your project. | | GamebaseAuthTwitterAdapter.xcframework | | Supports Twitter login | iOS 12 or later | | | GamebaseAuthLineAdapter.xcframework | LineSDK 5.11.0 | Supports LINE login | iOS 13 or later | | | GamebaseAuthAppleidAdapter.xcframework | | Sign In with Apple | iOS 12 or later | -| | GamebaseAuthHangameAdapter.xcframework | HangameID SDK 1.8.6 | Supports Hangame login | iOS 12 or later | +| | GamebaseAuthHangameAdapter.xcframework | HangameID SDK 1.13.1 | Supports Hangame login | iOS 12 or later | | | GamebaseAuthWeiboAdapter.xcframework | weibo_ios_sdk-3.3.4 | Supports Weibo login | iOS 12 or later | | | GamebaseAuthKakaogameAdapter.xcframework | KakaoGame 3.17.5 | Supports Kakao login | iOS 12 or later | | Gamebase IAP Adapters | GamebasePurchaseIAPAdapter.xcframework | StoreKit
NHNCloudIAP 1.8.1 | Supports in-game purchase | iOS 12 or later | @@ -54,7 +54,6 @@ Then, include corresponding SDK files to a target of your project. > [Caution]
-> > > Gamebase SDK iOS 2.13.0 or later supports Sign In with Apple in iOS 9 or later, and additionally the Service ID needs to be set in the Gamebase Console. @@ -106,7 +105,6 @@ By decompression, following SDKs will show, including Gamebase.xcframework. ![Other Linker Flags](https://static.toastoven.net/prod_gamebase/iOSDevelopersGuide/ios-developers-guide-installation-006_1.0.0.png) * 6) When using NaverAuthAdapter, the **NaverThirdPartyLogin.xcframework** file provided by NAVER SDK should be added to **Target > Build Phases > Embeded Frameworks**. ![Naver Embeded Frameworks](https://static.toastoven.net/prod_gamebase/iOSDevelopersGuide/ios-developers-guide-started-001_2.59.0.png) - ![Naver Embeded Frameworks](https://static.toastoven.net/prod_gamebase/iOSDevelopersGuide/ios-developers-guide-started-001_1.8.0.png) * 7) When using LineAuthAdapter, the **LineSDK.xcframework** file provided by LINE SDK should be added to **Target > Build Phases > Embeded Frameworks**. ![LINE Embeded Frameworks](https://static.toastoven.net/prod_gamebase/iOSDevelopersGuide/ios-developers-guide-started-001_1.9.1.png) @@ -138,6 +136,8 @@ You can set the Gamebase iOS SDK with CocoaPods. platform :ios, '12.0' target 'SampleApplication' do + use_frameworks! + pod 'Gamebase' pod 'GamebaseAuthFacebookAdapter' pod 'GamebaseAuthGamecenterAdapter' @@ -205,6 +205,16 @@ end ``` +* Register FacebookAppID, FacebookClientToken, FacebookDisplayName to the Info.plist file. +``` +FacebookAppID +{FACEBOOK_APP_ID} +FacebookClientToken +{FACEBOOK_CLIENT_TOKEN} +FacebookDisplayName +{FACEBOOK_DISPLAY_NAME} +``` + #### Google * URL Scheme must be configured. diff --git a/en/release-notes-ios.md b/en/release-notes-ios.md index 42a1ff2c..671ccbfb 100644 --- a/en/release-notes-ios.md +++ b/en/release-notes-ios.md @@ -23,10 +23,10 @@ ### 2.63.1 (2024. 05. 14.) [SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.1/GamebaseSDK-iOS.zip) -#### 기능 개선/변경 -* 외부 SDK 업데이트 +#### Feature Updates +* External SDK update * Hangame iOS SDK (1.13.1) -* 내부 로직 개선 +* Improved internal logic ### 2.63.0 (2024. 04. 23.) [SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.0/GamebaseSDK-iOS.zip) diff --git a/en/upgrade-guide.md b/en/upgrade-guide.md index a2476cbb..2384617d 100644 --- a/en/upgrade-guide.md +++ b/en/upgrade-guide.md @@ -1,5 +1,18 @@ ## Game > Gamebase > Upgrade Guide +## 2.63.0 + +### iOS + +* With the Facebook SDK updated to 17.0.0, you need to add FacebookClientToken and FacebookDisplayName to the Info.plist file. + +``` +FacebookClientToken +{FACEBOOK_CLIENT_TOKEN} +FacebookDisplayName +{FACEBOOK_DISPLAY_NAME} +``` + ## 2.62.0 ### Android