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Nokia 3410/6310i (monochrome phones) game compatibility #37

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TwoSpacesSG opened this issue Nov 10, 2024 · 1 comment
Open

Nokia 3410/6310i (monochrome phones) game compatibility #37

TwoSpacesSG opened this issue Nov 10, 2024 · 1 comment

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@TwoSpacesSG
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TwoSpacesSG commented Nov 10, 2024

See also: asgaardro's Nokia 3410/6310i archive.

Missing Graphics or Graphical Issues

  • Block Breaker (3410 patched version)
  • Earth Invasion
  • Ice Age
  • Lock'Em Up
  • Planet Zero
  • Rail Rider
  • Rayman Bowling
  • Speed Devils (patched version)

Not Working

  • Bomb Jack (character doesn't pick up items??)
  • Detonate (nothing besides the textbox displayed)
  • Diamond Mine 2 (no movement)
  • Gameloft's Solitaire (possibly mostly works, but 3410 version says mGameCanvas Init: Problem Opening Record Store (createIfNecessary true): ./rms/cGameMIDlet//res/Solitaire.sav on startup on Windows)
  • Marcel Desailly Pro Soccer (is the jar broken?)
  • Miki's World (no movement in-game)
  • Prince of Persia: Harem Adventures (freezes after player's death) Fixed now
  • Rainbow Six Urban Crisis (possibly reliant on Nokia Sound)
  • Splinter Cell (log errors) Fixed now
  • Summer Volley (freezes after the title)
@AShiningRay
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AShiningRay commented Dec 9, 2024

AFAIK these should be working now aside from smaller LCDUI issues:

Rail Rider
Lock'Em Up
Rayman Bowling
Planet Zero
Ice Age
Miki's World
Summer Volley,
Rainbow Six Urban Crisis
Earth Invasion
Detonate
Speed Devils (its jad had the wrong main class, from "a.b", it had to be changed to "pakSpeed.cMIDlet"), works fine, no issues that i can see.

While these are still broken:

Bomb Jack
Marcel Desailly Pro Soccer (this one is really strange in how it sets up its record data, doing it INSIDE the render loop)
Diamond Mine 2 (seems like an input map issue? At least Ghost Blade and City Race have a similar problem, but at least you can kinda control the character/vehicle ingame, with very weird key maps)

I've put some of those on the compatibility list already, and those i'm noting here are only the ones i've tested from the provided list, probably there's more stuff that works, and that doesn't.

Edit: Also for Solitaire, that's not an actual issue assuming it is indeed creating the file in memory if necessary (with the warning indicating that it couldn't find it previously, and it also only gets saved to disk whenever the jar requests, so opening and not triggering a save event will still make this show up later)

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