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Libretro: We don't need a separate surface to render
Java CI #123: Commit 5b5ddef pushed by AShiningRay
November 10, 2024 18:55 28s devel
November 10, 2024 18:55 28s
Introduce FreeJ2ME's first Speed Hack! (No Alpha on Blank Images)
Java CI #122: Commit e5befdd pushed by AShiningRay
November 10, 2024 17:38 20s devel
November 10, 2024 17:38 20s
Experimental: Change set/getRGB() calls for WritableRaster methods
Java CI #121: Commit ea7344d pushed by AShiningRay
November 10, 2024 16:34 21s devel
November 10, 2024 16:34 21s
build: Optimize build procedure.
Java CI #120: Commit 3482b0d pushed by AShiningRay
November 9, 2024 19:22 23s devel
November 9, 2024 19:22 23s
Massively improve logging.
Java CI #119: Commit 9142964 pushed by AShiningRay
November 9, 2024 16:34 25s devel
November 9, 2024 16:34 25s
siemens: color_game: Do not extend lcdui.game classes directly
Java CI #118: Commit c73b8a6 pushed by AShiningRay
November 9, 2024 02:15 27s devel
November 9, 2024 02:15 27s
new lines
Java CI #117: Commit a4e8699 pushed by AShiningRay
November 7, 2024 00:40 21s devel
November 7, 2024 00:40 21s
Some minor fixes
Java CI #116: Pull request #33 opened by raidenii
November 5, 2024 14:53 32s raidenii:devel
November 5, 2024 14:53 32s
November 5, 2024 00:22 23s
Update README with badges and minor cleanups
Java CI #114: Commit 1c26ecb pushed by AShiningRay
November 4, 2024 15:28 25s devel
November 4, 2024 15:28 25s
use single command to clean object files
Java CI #113: Commit 97d2194 pushed by AShiningRay
November 4, 2024 13:28 26s devel
November 4, 2024 13:28 26s
Add Libretro cores CI
Java CI #112: Pull request #30 synchronize by raidenii
November 4, 2024 13:09 22s raidenii:devel
November 4, 2024 13:09 22s
Add Libretro cores CI
Java CI #111: Pull request #30 synchronize by raidenii
November 4, 2024 02:06 21s raidenii:devel
November 4, 2024 02:06 21s
Add Libretro cores CI
Java CI #110: Pull request #30 opened by raidenii
November 4, 2024 01:56 29s raidenii:devel
November 4, 2024 01:56 29s
Mobile: Final touches on the input rework.
Java CI #109: Commit 11332ed pushed by AShiningRay
November 4, 2024 01:16 23s devel
November 4, 2024 01:16 23s
Canvas: Don't synchronize repaint()
Java CI #108: Commit 436bae4 pushed by AShiningRay
November 3, 2024 21:26 20s devel
November 3, 2024 21:26 20s
MobilePlatform: Make FPS overlay scale with screen resolution
Java CI #107: Commit f5fb981 pushed by AShiningRay
November 3, 2024 21:22 23s devel
November 3, 2024 21:22 23s
MobilePlatform: Make FPS overlay scale with screen resolution
Java CI #106: Commit aeb46c3 pushed by AShiningRay
November 3, 2024 21:18 24s devel
November 3, 2024 21:18 24s
FreeJ2ME + Libretro: Revamp the input handling code entirely
Java CI #105: Commit a3055a5 pushed by AShiningRay
November 3, 2024 19:33 23s devel
November 3, 2024 19:33 23s
FreeJ2ME + Libretro: Revamp the input handling code entirely
Java CI #104: Commit 4dd619b pushed by AShiningRay
November 3, 2024 19:29 24s devel
November 3, 2024 19:29 24s
MP3Player: Clean up and remove additional cruft.
Java CI #103: Commit cf674dd pushed by AShiningRay
November 3, 2024 01:32 22s devel
November 3, 2024 01:32 22s
MP3Player: Fix a warning in FactoryRegistry.
Java CI #102: Commit 5164160 pushed by AShiningRay
November 3, 2024 01:20 19s devel
November 3, 2024 01:20 19s
Fix Manifest reader when manifest.mf contains chinese
Java CI #101: Commit 7515a1c pushed by AShiningRay
November 3, 2024 01:11 22s devel
November 3, 2024 01:11 22s
Siemens: game: Implement the Vibrator class.
Java CI #100: Commit 15530ec pushed by AShiningRay
November 2, 2024 01:38 23s devel
November 2, 2024 01:38 23s
Manager: Throw IllegalArgumentException() when appropriate.
Java CI #99: Commit ffaa987 pushed by AShiningRay
November 1, 2024 01:42 21s devel
November 1, 2024 01:42 21s