Representing screen layout of virtual systems #4221
Labels
App: EmuHawk
Relating to EmuHawk frontend
Core: Encore
Nintendo 3DS core (fork of Citra)
Core: Gambatte
(Alt.) Game Boy / Color (GB/GBC) core
Core: GBHawk
Game Boy / Color (GB/GBC) core
Core: MAME
Multi-system core for thousands of arcade cabinets and "vintage" computers
Core: melonDS
Nintendo DS core
Core: SMSHawk
Sega Master System (SMS) / Sega Game Gear (GG) core
Meta
Relating to code organisation or to things that aren't code
Request: Feature/Enhancement
For feature requests or possible improvements
At the very least, we need a new service which accommodates multi-screen systems (perhaps as simple as a list of
IVideoProvider
s).The service would need to facilitate at least the relative positioning of the screens.
melonDS and Encore (and VirtualBoyee) currently combine 2 framebuffers into 1 within the core, which I've complained about at length, including in #3772.
It would be nice if the solution we come up with also covered screen rotation, as is currently handled in melonDS/Encore with non-sync settings.
see also my notes #124
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