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// whats the difference between these two methods??
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// its very tricky. rename to be more clear or combine them.
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// This gets called whenever a core related thing is changed.
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// Like reboot core.
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/// <summary>
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/// This closes the game but does not set things up for using the client with the new null emulator.
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/// This method should only be called (outside of <see cref="CloseRom(bool)"/>) if the caller is about to load a new game with no user interaction between close and load.
publicboolGameIsClosing{get;privateset;}// Lets tools make better decisions when being called by CloseGame
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/// <summary>
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/// This closes the current ROM, closes tools that require emulator services, and sets things up for the user to interact with the client having no loaded ROM.
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/// </summary>
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/// <param name="clearSram">True if SRAM should be deleted instead of saved.</param>
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