Releases: Synthlight/MHW-Editor
v1.28.1
Fix problem opening .dtt_rsz.
Fixed encryption padding. Capcom pads to 16, not 8, or does so at least for .shlp. Hopefully it's no dependent on the file type.
If you edited an shlp/dtt_epg/anything from the last update that causes a crash, it's probably due to this. Just open & save the file. This'll fix the paddding.
v1.28
- Re-did .col with new interface. (
-showAll
cmd arg has been removed. Should load in a second or two now.) - Added support for:
- .mbd (Motion Blend Data)
- .aeq (Arena Equipment)
- .dtt_epg (Monster Parts/Flinches/Hitzones)
- .dtt_eda (Monster Damage Attributes)
- Identified some stuff in a few files. (.col, .w13p, .shlp, .ransz)
- Added hash check to .wNp files. (To detect people trying to edit a freshly extracted files from G0 which are obsolete.)
Thanks to 云落羽Loren for the .aeq template, and DoofDork for the others!
v1.27
Added .gcod (Guild Card title/bg/pose/etc), .w12p, .w13p support.
Fixed .mkex struct size.
Put monster name drop-downs in monster ID columns.
Put equipment/armor name drop-downs in .eq_crt/cus.
v1.26.1
Fix struct size change in .em104lb.
v1.26
Added support for: em104glt, em117glt, em117iot
dtt_agr, dtt_clawc, dtt_dif, dtt_rsz, dtt_sta, em_ss, shlp, supp
(Second line uses a new internal format that doesn't support JSON yet.)
Big thanks to DoofDork for a whole bunch of templates to work with.
v1.25
Add .em104iot support.
Other minor stuff.
v1.24
Add support for Safi awakening/augmenting stuff.
v1.23
Fix OoM crash on loading malformed files.
Fix pl skill param end being 0s.
Fix crash on setting skill ids.
Fix a rapid/normal recoil entry being swapped.
Changed carry & unknown limits to signed. (127 is max value.)
v1.22
Update for Safi.
Also adds [some] Safi stuff to pl skill param.
v1.21.5
.col translations added for most wp files.
.col fixed saving wp removing extra bytes at end.
Hid non-name/move entries from .col by default. Use -showAll
exe param to restore the rest.
Last release with Rajang support.