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[Feature] Consistent randomness for different faces #196

@SirGalahad001

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@SirGalahad001

Hi,

In my example I have 3 different variants of a brown mushroom and want to assign them as a 3x1 random texture.
The Problem is, it also gets randomly distributed differently within the cross-texture itself.

Is there a way to assign the same texture element for the individual plants with the random texture model?

Image

json:

{
"loader":"fusion:model",
"type":"connecting",
"connections":[{"type":"is_same_state"}],
"parent":"minecraft:block/cross",
"textures":{
"cross":"minecraft:block/ctm_brown_mushroom"
}
}

png.mcmeta:

{
"fusion": {
"type": "random",
"rows": 1,
"columns": 3
}
}

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