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add .vscode settings
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.vscode/c_cpp_properties.json

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{
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"configurations": [
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{
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"name": "Win32",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"defines": [
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"_DEBUG",
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"UNICODE",
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"_UNICODE"
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],
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"windowsSdkVersion": "10.0.22621.0",
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"compilerPath": "cl.exe",
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"cStandard": "c17",
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"cppStandard": "c++17",
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"intelliSenseMode": "windows-msvc-x64"
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}
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],
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"version": 4
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}

.vscode/settings.json

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{
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"godotTools.editorPath.godot4": "f:\\Godot\\Godot_v4.3-stable_win64.exe\\Godot_v4.3-stable_win64.exe",
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"cmake.sourceDirectory": "E:/GitRepos/github/structed/jb-gamedev-days-24/godot-cpp"
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}

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