-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathGuest.cpp
180 lines (112 loc) · 2.56 KB
/
Guest.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
// ==========================================
// Name: Matthew Hamilton
// Date: Apr.7,2016
// ==========================================
#include <cctype>
#include <cassert>
#include <fstream>
#include <iostream>
#include "Guest.h"
#include "Canvas.h"
#include "Ride.h"
using namespace std;
Guest::Guest(){
name = 'a';
happiness = 0;
rowPos = 0;
colPos = 0;
rideNum = 0;
}
void Guest::init(char name1, int happiness1, int row_pos1, int col_pos1, int ride_num1, bool onRide1){
name = name1;
happiness = happiness1;
rowPos = row_pos1;
colPos = col_pos1;
rideNum = ride_num1;
assert(invariant());
}
void Guest::load(ifstream& game_in){
game_in >> name;
game_in >> happiness;
game_in >> rowPos;
game_in >> colPos;
game_in >> rideNum;
rideTrack.load(game_in);
assert(invariant());
}
void Guest::debugPrint()const{
cout << "Guest name: " << name << endl;
cout << "Guest happiness: " << happiness << endl;
cout << "Guest row pos: " << rowPos << endl;
cout << "Guest col pos: " << colPos << endl;
cout << "Guest ride number: " << rideNum << endl;
rideTrack.debugPrint();
}
void Guest::reset(int ride_num1){
rideNum = ride_num1;
assert(invariant());
}
bool Guest::invariant()const{
//'isalpha' checks if the name of the guest is a letter
if (isalpha(name) && Canvas::isValidPositionForCanvas(rowPos, colPos)){
return true;
}
else {
return false;
}
}
char Guest::getName() const{
return name;
}
int Guest::getHappiness() const{
return happiness;
}
int Guest::getRowPos() const{
return rowPos;
}
int Guest::getColPos() const{
return colPos;
}
int Guest::getRideNum() const{
return rideNum;
}
void Guest::changeHappiness(int change){
happiness += change;
assert(invariant());
}
void Guest::changeRowPos(int change){
rowPos += change;
assert(invariant());
}
void Guest::changeColPos(int change){
colPos += change;
assert(invariant());
}
void Guest::save(ofstream& game_out) const{
game_out << name << " ";
game_out << happiness << " ";
game_out << rowPos << " ";
game_out << colPos << " ";
game_out << rideNum << " ";
rideTrack.save(game_out);
}
void Guest::setPosition(const int rowPos1, const int colPos1){
rowPos = rowPos1;
colPos = colPos1;
}
bool Guest::isOnRide()const{
if (!rideTrack.isEmpty()){
return true;
}
else{
return false;
}
}
void Guest::setCurrentRideTrack(const PositionList& positionList){
rideTrack = positionList;
}
void Guest::moveAlongRideTrack(){
assert(!rideTrack.isEmpty());
setPosition(rideTrack.getFrontRow(), rideTrack.getFrontCol());
rideTrack.removeFront();
}