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Godot Detection (multiple pck, and bundles) #130

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Frontrider opened this issue Jul 21, 2022 · 0 comments
Open

Godot Detection (multiple pck, and bundles) #130

Frontrider opened this issue Jul 21, 2022 · 0 comments

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@Frontrider
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Some reference to the engine, such as the developer site or a wikipedia article.

https://docs.godotengine.org/en/stable/about/index.html

SteamDB links

https://steamdb.info/app/1003860/
https://steamdb.info/app/1003860/
https://steamdb.info/app/1031790/
https://steamdb.info/app/1845050/
https://steamdb.info/app/1204080/

Possible way to detect it

First:
The default Godot export will ALWAYS have the same binary if the dev used no engine modules, so you can do an md5 check on that. This can solve games with multiple pcks, as godot can support that with no modifications.

Second:
To detect games that bundle the pck, this kind of tool could be used to separate the bundle, then either check the binary or check if the PCK is valid for godot.
https://github.com/rfht/pck-extract
https://github.com/hhyyrylainen/GodotPckTool

Might work for more customized versions based on this:
https://gamebanana.com/tuts/14362

If all else fails, open an issue on the Godot Github, they will support you as it means that more godot games become visible.
https://github.com/godotengine

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