You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First:
The default Godot export will ALWAYS have the same binary if the dev used no engine modules, so you can do an md5 check on that. This can solve games with multiple pcks, as godot can support that with no modifications.
If all else fails, open an issue on the Godot Github, they will support you as it means that more godot games become visible. https://github.com/godotengine
The text was updated successfully, but these errors were encountered:
Some reference to the engine, such as the developer site or a wikipedia article.
https://docs.godotengine.org/en/stable/about/index.html
SteamDB links
https://steamdb.info/app/1003860/
https://steamdb.info/app/1003860/
https://steamdb.info/app/1031790/
https://steamdb.info/app/1845050/
https://steamdb.info/app/1204080/
Possible way to detect it
First:
The default Godot export will ALWAYS have the same binary if the dev used no engine modules, so you can do an md5 check on that. This can solve games with multiple pcks, as godot can support that with no modifications.
Second:
To detect games that bundle the pck, this kind of tool could be used to separate the bundle, then either check the binary or check if the PCK is valid for godot.
https://github.com/rfht/pck-extract
https://github.com/hhyyrylainen/GodotPckTool
Might work for more customized versions based on this:
https://gamebanana.com/tuts/14362
If all else fails, open an issue on the Godot Github, they will support you as it means that more godot games become visible.
https://github.com/godotengine
The text was updated successfully, but these errors were encountered: