From 1761d7e0449d1b99554d0f8692d8e52ce2684fb7 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Tue, 21 Nov 2023 13:06:29 +0000 Subject: [PATCH] ci: maintenance `2023-11-21` --- CommonLibSF/include/RE/Starfield.h | 17 +++++++++++++++++ CommonLibSF/vcpkg.json | 2 +- README.md | 2 +- 3 files changed, 19 insertions(+), 2 deletions(-) diff --git a/CommonLibSF/include/RE/Starfield.h b/CommonLibSF/include/RE/Starfield.h index 64ab5bb7..d93dfa9a 100644 --- a/CommonLibSF/include/RE/Starfield.h +++ b/CommonLibSF/include/RE/Starfield.h @@ -12,17 +12,20 @@ #include "RE/A/ActorValueStorage.h" #include "RE/A/ActorValues.h" #include "RE/A/Array.h" +#include "RE/A/ArrowProjectile.h" #include "RE/B/BGSAnimationGraphComponent.h" #include "RE/B/BGSAttachParentArray.h" #include "RE/B/BGSAttackDataForm.h" #include "RE/B/BGSBipedObjectForm.h" #include "RE/B/BGSBlockBashData.h" +#include "RE/B/BGSBodyPartDefs.h" #include "RE/B/BGSBodyPartInfo.h" #include "RE/B/BGSCraftingResourceOwner.h" #include "RE/B/BGSCraftingUseSound.h" #include "RE/B/BGSDestructibleObjectForm.h" #include "RE/B/BGSEditorID.h" #include "RE/B/BGSEntryPoint.h" +#include "RE/B/BGSEquipIndex.h" #include "RE/B/BGSEquipSlot.h" #include "RE/B/BGSEquipType.h" #include "RE/B/BGSFeaturedItemMessage.h" @@ -52,6 +55,7 @@ #include "RE/B/BGSPickupPutdownSounds.h" #include "RE/B/BGSPreloadable.h" #include "RE/B/BGSPreviewTransform.h" +#include "RE/B/BGSProjectile.h" #include "RE/B/BGSPropertySheet.h" #include "RE/B/BGSReflectedForm.h" #include "RE/B/BGSScene.h" @@ -83,22 +87,28 @@ #include "RE/B/BSTSmartPointer.h" #include "RE/B/BSTTuple.h" #include "RE/B/BSTTuple3.h" +#include "RE/B/BarrierProjectile.h" #include "RE/B/BaseFormComponent.h" +#include "RE/B/BeamProjectile.h" #include "RE/C/CodeTasklet.h" #include "RE/C/Color.h" #include "RE/C/CombatGroup.h" +#include "RE/C/ConeProjectile.h" #include "RE/C/Console.h" #include "RE/C/ConsoleLog.h" #include "RE/D/DebuggerMessages.h" #include "RE/E/EffectItem.h" +#include "RE/E/EmitterProjectile.h" #include "RE/E/ErrorLogger.h" #include "RE/E/ExtraDataList.h" #include "RE/E/ExtraDataTypes.h" #include "RE/E/ExtraLock.h" #include "RE/F/FORM_ENUM_STRING.h" #include "RE/F/FactionRank.h" +#include "RE/F/FlameProjectile.h" #include "RE/F/FormTypes.h" #include "RE/G/GameMenuBase.h" +#include "RE/G/GrenadeProjectile.h" #include "RE/H/HandlePolicy.h" #include "RE/I/IAnimationGraphManagerHolder.h" #include "RE/I/ICachedErrorMessage.h" @@ -123,12 +133,14 @@ #include "RE/I/IVMRemoteDebuggerInterface.h" #include "RE/I/IVMSaveLoadInterface.h" #include "RE/I/IVirtualMachine.h" +#include "RE/I/ImpactResults.h" #include "RE/I/idLogging.h" #include "RE/I/idTCP.h" #include "RE/IDs.h" #include "RE/IDs_NiRTTI.h" #include "RE/IDs_RTTI.h" #include "RE/IDs_VTABLE.h" +#include "RE/L/Location.h" #include "RE/L/LockPickedEvent.h" #include "RE/L/Logger.h" #include "RE/M/MagicItem.h" @@ -137,17 +149,22 @@ #include "RE/M/MemoryManager.h" #include "RE/M/MenuOpenCloseEvent.h" #include "RE/M/Misc.h" +#include "RE/M/MissileProjectile.h" #include "RE/M/msvc.h" #include "RE/N/NativeFunction.h" #include "RE/N/NativeFunctionBase.h" +#include "RE/N/NiMatrix3.h" #include "RE/N/NiPoint3.h" #include "RE/N/NiSmartPointer.h" +#include "RE/N/NiTransform.h" #include "RE/O/Object.h" #include "RE/O/ObjectBindPolicy.h" #include "RE/O/ObjectTypeInfo.h" #include "RE/P/PerkRankData.h" +#include "RE/P/PlasmaProjectile.h" #include "RE/P/PlayerCamera.h" #include "RE/P/PlayerCharacter.h" +#include "RE/P/Projectile.h" #include "RE/P/PropertyGroupInfo.h" #include "RE/P/PropertyTypeInfo.h" #include "RE/R/RawFuncCallQuery.h" diff --git a/CommonLibSF/vcpkg.json b/CommonLibSF/vcpkg.json index f64dfbac..9411d0ab 100644 --- a/CommonLibSF/vcpkg.json +++ b/CommonLibSF/vcpkg.json @@ -1,7 +1,7 @@ { "$schema": "https://raw.githubusercontent.com/microsoft/vcpkg-tool/main/docs/vcpkg.schema.json", "name": "commonlibsf", - "version-date": "2023-11-06", + "version-date": "2023-11-21", "port-version": 0, "description": "A collaborative reverse-engineered library for Starfield.", "homepage": "https://github.com/Starfield-Reverse-Engineering/CommonLibSF", diff --git a/README.md b/README.md index f07c881c..87c5570a 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ [![C++23](https://img.shields.io/static/v1?label=standard&message=c%2B%2B23&color=blue&logo=c%2B%2B&&logoColor=red&style=flat)](https://en.cppreference.com/w/cpp/compiler_support) ![Platform](https://img.shields.io/static/v1?label=platform&message=windows&color=dimgray&style=flat&logo=windows) [![Game version](https://img.shields.io/badge/game%20version-1.7.36-orange)](#Developing-with-CommonLibSF) -[![VCPKG_VER](https://img.shields.io/static/v1?label=vcpkg%20registry&message=2023-11-06&color=green&style=flat)](https://github.com/Starfield-Reverse-Engineering/Starfield-RE-vcpkg) +[![VCPKG_VER](https://img.shields.io/static/v1?label=vcpkg%20registry&message=2023-11-21&color=green&style=flat)](https://github.com/Starfield-Reverse-Engineering/Starfield-RE-vcpkg) [![Main CI](https://img.shields.io/github/actions/workflow/status/Starfield-Reverse-Engineering/CommonLibSF/main_ci.yml)](https://github.com/Starfield-Reverse-Engineering/CommonLibSF/actions/workflows/main_ci.yml) ## Build Dependencies