From 0b9af8af6adefcbb404bf03d3004d397729bbad9 Mon Sep 17 00:00:00 2001 From: TommInfinite <81481291+TommInfinite@users.noreply.github.com> Date: Sun, 8 Oct 2023 23:20:51 +0300 Subject: [PATCH] feat: RE PlayerCharacter further (#150) --- CommonLibSF/include/RE/P/PlayerCharacter.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CommonLibSF/include/RE/P/PlayerCharacter.h b/CommonLibSF/include/RE/P/PlayerCharacter.h index 7ffc6d56..abd96a29 100644 --- a/CommonLibSF/include/RE/P/PlayerCharacter.h +++ b/CommonLibSF/include/RE/P/PlayerCharacter.h @@ -350,7 +350,7 @@ namespace RE std::uint64_t unk0EE0; // 0EE0 std::uint64_t unk0EE8; // 0EE8 std::uint64_t unk0EF0; // 0EF0 - std::uint64_t unk0EF8; // 0EF8 + BGSLocation* currentLocation;// 0EF8 std::uint64_t unk0F00; // 0F00 std::uint64_t unk0F08; // 0F08 std::uint64_t unk0F10; // 0F10 @@ -361,7 +361,7 @@ namespace RE std::uint64_t unk0F38; // 0F38 std::uint64_t unk0F40; // 0F40 std::uint64_t unk0F48; // 0F48 - std::uint64_t unk0F50; // 0F50 + TESObjectREFR* crosshairRef; // 0F50 NiPointer? std::uint64_t unk0F58; // 0F58 std::uint64_t unk0F60; // 0F60 std::uint64_t unk0F68; // 0F68