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Description
I love the simplicity to creat classes and add attributes of the mod, so i was thinking if it was possible to add some compats and a class item restriction system.
Example of compat for Irons spells and spellbooks: The possibility to change how much mana u will start for a mage class for example
Example of compat for Parcool mod: The possibility to restrict some moves for an especific class, like wall riding skill just for a rogue class for example
and for the class restriction system, it would look like the Reskillable mod restriction. First the person will create a class then it will designate the item IDs for this created class, for example "mod_id:item_name#rogue_class"
and if the player want to change the class during playthrough, we can have a craftable item for that, just like souls like games has.