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An exporter (from network 1) and connected to a grabber (from network 2). But placing these next to each other basically connecting these two.
I asked the same thing on Discord server and BOOMER_1 replied with this:
Via cargo, importer and exporters or use storages as a bridge between the two
Cargo is reliable, but it got nerfed on some server due its performance issues. I just can't get the rest of his sentence. Are there intended way by developers?
My idea is using machines as bridge:
- One network (Network 1) pushing materials needed into the machine, in this case: the material is cobblestone and the machine is dust extractor.
- Another network (Network 2) grabbing result items by the machine in question.
That is my idea, but that does not even mentioned importer and exporter.
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