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# Exploring Electronics Manufacturing in Shenzhen
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## How I Got Here
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I ended up joining the symposium pretty last minute - I was already traveling through China with a friend when I found out a friend was attending. In one of my most spontaneous decisions, I took a week off from work, rebooked my flights, and decided to join. As someone who works as a prototyper and designer of [AI hardware](https://humane.com/), I've always wanted to see how the hardware we design for actually gets made. The week turned out to be incredible - meeting incredible researchers and creative makers, visiting factories and seeing how products are made, and diving deep into the electronics markets left me endlessly in awe. What really got me excited the most was exploring how research and industry can work together to build really beautiful technology, especially thinking about the open source community and how we can all collaborate to make a fun and beautiful technological consumer electronics future.
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As someone who works as a prototyper and designer of [AI hardware](https://humane.com/), I've always wanted to see how the hardware we design for actually gets made. The program was incredible - meeting incredible researchers and creative makers, visiting factories and seeing how products are made, and diving deep into the electronics markets left me endlessly in awe. What really got me excited the most was exploring how research and industry can work together to build really beautiful technology, especially thinking about the open source community and how we can all collaborate to make a fun and beautiful technological consumer electronics future.
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## Fun Devices in Huaqiangbei
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Working in consumer electronics, I'm constantly amazed by what products people dream up and bring to life. It takes so many people and so many hours to make anything in hardware, and every single detail is a deliberate decision. Visiting HQB (the main electronics market) was eye opening because you see the vastness of the hardware at the interestion of whats possible, what makes money, and what humans have imagined. HQB is a living, breathing ecosystem that is constantly changing, and you can really visualize the current state of the consumer electronics industry through the products on display. My goal in HQB was to get a broad view of what kinds of devices people are making, especially the fun and weird ones. I ended up collecting a bunch of funky devices that showcase whats possible and whats currently in vogue. Here's some of my favorite finds:

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