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day2_3.py
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import pygame
pygame.init()
window= pygame.display.set_mode((500,500))
pygame.display.set_caption("game1")
x = 250
y = 250
width = 50
height = 50
vel = 20
run = True
left, right, up, down = False, False, False, False
while run:
pygame.time.delay(100)
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_w:
up = True
left, right, down = False, False, False
if event.key == pygame.K_s:
down = True
left, right, up = False, False, False
if event.key == pygame.K_a:
left = True
up, right, down = False, False, False
if event.key == pygame.K_d:
right = True
left, up, down = False, False, False
if left:
x -= vel
if right:
x += vel
if up:
y -= vel
if down:
y += vel
if x > 500:
x = 0
elif x < 0:
x = 500
elif y < 0:
y = 500
elif y > 500:
y = 0
print(x,y)
window.fill("black")
pygame.draw.rect(window,(255,0,0),(x,y,width,height))
pygame.display.update()
pygame.quit()