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Releases: Samuels-Development/sd_lib

v1.1.4

03 Feb 23:06
54dc08b

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What's Changed

  • GetItemImage now supports codem-inventory.
  • Fallbacks for metadata and slot parameters in the inventory module.

New Contributors

Full Changelog: 1.1.3...v1.1.4

1.1.0

09 Aug 15:56

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What's Changed

  • Added an Object Placer utilizing raycasting in the Dev Tools module.
  • Introduced a Coordinate Copier for obtaining coordinates from pedestrians, points, or objects in the Dev Tools module.
  • Added a new module for command registration with permission checks, chat suggestions, and more.
  • Fixed the IsPlayerDead module where it was incorrectly modifying the 'isDead' variable instead of 'IsDead'.
  • Rewrote the license and notice file for clearer credits and attribution.

To reiterate a notice from version 1.0.7: If you're using any of my paid resources, you MUST update the items (in ox_inventory/data/items.lua) that my scripts make usable for them to work with ox_inventory. Refer to the installation guides for each resource at docs.samueldev.shop for the new items including their appropriate export (for ex. sd-bobcat.useThermite_h)

Full Changelog: 1.0.33...1.1.0

1.0.7

05 Aug 23:13

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What's Changed

  • SD.Inventory.RegisterUsableItem no longer relies on the qb or esx compatibility layer of ox_inventory. It now directly creates an export for use in ox_inventory/data/items.lua.

Please note: If you're using any of my paid resources, you MUST update the items (in ox_inventory/data/items.lua) that my scripts make usable for them to work with ox_inventory. Refer to the installation guides for each resource at docs.samueldev.shop for the new items including their appropriate export (for ex. sd-bobcat.useThermite_h)

Full Changelog: 1.0.33...1.0.34

1.0.6

15 Jul 17:51

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What's Changed

  • Client: SD.Inventory.HasItem has been modified to return the item amount/count.
  • The email module now supports okokPhone.
  • lib.notify now generates a random ID.

Amend: Slight modification to the target module to account for ox_target's removal of their qb compatibility layer.

Full Changelog: 1.0.32...1.0.33

1.0.5

20 Jun 13:32

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What's Changed

  • Added a new module to retrieve the closest player.
  • GetItemImage now returns the correct file path (string) for the default location of ox_inventory images.

Note: The closest player module was initially tagged incorrectly and ended up being part of the 1.0.31 release at a later date. To simplify, I am re-listing it as a new feature.

Full Changelog: 1.0.31...1.0.32

1.0.4

15 Jun 23:56

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What's Changed

  • Added support for Jaksam's doors_creator resource.
  • Introduced a new helper module to more easily bridge targets, TextUIs, and interacts.
  • Added a new module for handling TextUIs (supporting ox, cd, and qb).
  • Fixed a minor issue with the GetPlayers module.

Full Changelog: 1.0.3...1.0.31

1.0.3

03 Jun 14:12

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  • Added origen_police for the PoliceDispatch module by @DaniGP17 in this pull request.
  • Improved the version checker to handle large release notes and remove unnecessary or inaccurate text.
  • Removed sn-mines as an option in the StartHack module.
  • Introduced a new module for advanced point-based ped handling.
  • Added a new module for common vector handling functions.
  • Modified the Target module and added two new functions to handle adding and removing global ped options.

New Contributors

Full Changelog: 1.0.2...1.0.3

1.0.2

19 May 01:16

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New Modules

  • GetItemImage: Retrieves item images from various inventory systems through a unified interface.
  • Points: Creates central points and monitors when players enter and leave these points.
  • StartHack: Centralized library for starting various popular hacking minigames with a single function.

Full Changelog: 1.0.1...1.0.2

1.0.1

05 May 17:24

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Full Changelog: release...1.0.1

v1.1.7

31 May 11:03
c8d6212

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What's Changed

  • Allow for new parameter to be passed to SD.HasGroup to ignore duty check.
  • Added client-side functions to retrieve a players name (thanks to @SSnowly)

Full Changelog: 1.1.6...1.1.7