Releases: Samuels-Development/sd_lib
v1.1.4
What's Changed
- GetItemImage now supports
codem-inventory. - Fallbacks for metadata and slot parameters in the inventory module.
New Contributors
Full Changelog: 1.1.3...v1.1.4
1.1.0
What's Changed
- Added an Object Placer utilizing raycasting in the Dev Tools module.
- Introduced a Coordinate Copier for obtaining coordinates from pedestrians, points, or objects in the Dev Tools module.
- Added a new module for command registration with permission checks, chat suggestions, and more.
- Fixed the
IsPlayerDeadmodule where it was incorrectly modifying the 'isDead' variable instead of 'IsDead'. - Rewrote the license and notice file for clearer credits and attribution.
To reiterate a notice from version 1.0.7: If you're using any of my paid resources, you MUST update the items (in ox_inventory/data/items.lua) that my scripts make usable for them to work with ox_inventory. Refer to the installation guides for each resource at docs.samueldev.shop for the new items including their appropriate export (for ex. sd-bobcat.useThermite_h)
Full Changelog: 1.0.33...1.1.0
1.0.7
What's Changed
SD.Inventory.RegisterUsableItemno longer relies on theqboresxcompatibility layer ofox_inventory. It now directly creates an export for use inox_inventory/data/items.lua.
Please note: If you're using any of my paid resources, you MUST update the items (in ox_inventory/data/items.lua) that my scripts make usable for them to work with ox_inventory. Refer to the installation guides for each resource at docs.samueldev.shop for the new items including their appropriate export (for ex. sd-bobcat.useThermite_h)
Full Changelog: 1.0.33...1.0.34
1.0.6
What's Changed
- Client:
SD.Inventory.HasItemhas been modified to return the item amount/count. - The email module now supports
okokPhone. lib.notifynow generates a random ID.
Amend: Slight modification to the target module to account for ox_target's removal of their qb compatibility layer.
Full Changelog: 1.0.32...1.0.33
1.0.5
What's Changed
- Added a new module to retrieve the closest player.
GetItemImagenow returns the correct file path (string) for the default location ofox_inventoryimages.
Note: The closest player module was initially tagged incorrectly and ended up being part of the 1.0.31 release at a later date. To simplify, I am re-listing it as a new feature.
Full Changelog: 1.0.31...1.0.32
1.0.4
What's Changed
- Added support for Jaksam's
doors_creatorresource. - Introduced a new helper module to more easily bridge targets, TextUIs, and interacts.
- Added a new module for handling TextUIs (supporting
ox,cd, andqb). - Fixed a minor issue with the
GetPlayersmodule.
Full Changelog: 1.0.3...1.0.31
1.0.3
- Added
origen_policefor the PoliceDispatch module by @DaniGP17 in this pull request. - Improved the version checker to handle large release notes and remove unnecessary or inaccurate text.
- Removed
sn-minesas an option in theStartHackmodule. - Introduced a new module for advanced point-based ped handling.
- Added a new module for common vector handling functions.
- Modified the Target module and added two new functions to handle adding and removing global ped options.
New Contributors
Full Changelog: 1.0.2...1.0.3
1.0.2
New Modules
GetItemImage: Retrieves item images from various inventory systems through a unified interface.Points: Creates central points and monitors when players enter and leave these points.StartHack: Centralized library for starting various popular hacking minigames with a single function.
Full Changelog: 1.0.1...1.0.2
1.0.1
Full Changelog: release...1.0.1
v1.1.7
What's Changed
- Allow for new parameter to be passed to
SD.HasGroupto ignore duty check. - Added client-side functions to retrieve a players name (thanks to @SSnowly)
Full Changelog: 1.1.6...1.1.7