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Hi, using latest version of framework, using Android views will cause this exception:
2019-03-27 15:56:26.271 2902-2902/pl.fream.evryplacevr.gearvr.debug E/GraphicBufferAllocator: Failed to allocate (644 x 236) layerCount 1 format 1 usage 133: 5
2019-03-27 15:56:26.271 2902-2902/pl.fream.evryplacevr.gearvr.debug E/BufferQueueProducer: [SurfaceTexture-431-2902-365] dequeueBuffer: createGraphicBuffer failed
2019-03-27 15:56:26.271 2902-2902/pl.fream.evryplacevr.gearvr.debug E/Surface: dequeueBuffer failed (Out of memory)
2019-03-27 15:56:26.283 2902-2902/pl.fream.evryplacevr.gearvr.debug E/AndroidRuntime: FATAL EXCEPTION: main
Process: pl.fream.evryplacevr.gearvr.debug, PID: 2902
android.view.Surface$OutOfResourcesException
at android.view.Surface.nativeLockCanvas(Native Method)
at android.view.Surface.lockCanvas(Surface.java:330)
at org.gearvrf.scene_objects.GVRViewSceneObject$RootViewGroup.dispatchDraw(GVRViewSceneObject.java:600)
at android.view.View.updateDisplayListIfDirty(View.java:19288)
at android.view.View.draw(View.java:20075)
at android.view.ViewGroup.drawChild(ViewGroup.java:4421)
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:4207)
at android.view.View.draw(View.java:20355)
at com.android.internal.policy.DecorView.draw(DecorView.java:979)
at android.view.View.updateDisplayListIfDirty(View.java:19297)
at android.view.ThreadedRenderer.updateViewTreeDisplayList(ThreadedRenderer.java:686)
at android.view.ThreadedRenderer.updateRootDisplayList(ThreadedRenderer.java:692)
at android.view.ThreadedRenderer.draw(ThreadedRenderer.java:800)
at android.view.ViewRootImpl.draw(ViewRootImpl.java:3488)
at android.view.ViewRootImpl.performDraw(ViewRootImpl.java:3275)
at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:2810)
at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:1779)
at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:7810)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:911)
at android.view.Choreographer.doCallbacks(Choreographer.java:723)
at android.view.Choreographer.doFrame(Choreographer.java:658)
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:897)
at android.os.Handler.handleCallback(Handler.java:789)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:164)
at android.app.ActivityThread.main(ActivityThread.java:6938)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.Zygote$MethodAndArgsCaller.run(Zygote.java:327)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1374)
2019-03-28 09:47:38.013 23752-24457/pl.fream.evryplacevr.gearvr.debug W/art: Large object allocation failed: ashmem_create_region failed for 'large object space allocation': Too many open files
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at android.graphics.SurfaceTexture.nativeUpdateTexImage(Native Method)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at android.graphics.SurfaceTexture.updateTexImage(SurfaceTexture.java:240)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.scene_objects.GVRViewSceneObject$RootViewGroup$5$1.run(GVRViewSceneObject.java:657)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.GVRViewManager.doMemoryManagementAndPerFrameCallbacks(GVRViewManager.java:270)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.GVRViewManager.access$700(GVRViewManager.java:47)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.GVRViewManager$3.beforeDrawEyes(GVRViewManager.java:455)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.GVRViewManager.beforeDrawEyes(GVRViewManager.java:514)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.OvrViewManager.beforeDrawEyes(OvrViewManager.java:163)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.OvrViewManager.drawEyes(Native Method)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.OvrViewManager.onDrawFrame(OvrViewManager.java:254)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at org.gearvrf.OvrVrapiActivityHandler$6.onDrawFrame(OvrVrapiActivityHandler.java:383)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1562)
2019-03-28 09:47:38.023 23752-23826/pl.fream.evryplacevr.gearvr.debug W/System.err: at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1262)
2019-03-28 09:47:38.027 23752-23752/pl.fream.evryplacevr.gearvr.debug E/AndroidRuntime: FATAL EXCEPTION: main
Even though every time i'm removing all child objects from scene and removing everything from layouts, too many of them (views) stays in DecorView. They are visible in LayoutInspector. If you create 10 views, each with simple layout (LinearLayout + TextView) then remove, add again etc. after some time this crash happens. This wasn't happening on 3.2 and 3.3 framework version.
https://drive.google.com/open?id=1dh8o8_2w8yvDeDmyuOt063KLzcNMMkcM <-- layout inspector screenshot
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