In our app we use mainScene.getMainCameraRig().resetYaw(); to recenter user view to known position. After resetYaw() camera is reseted properly (user looks in [0,0,-1] direction) but Oculus Go controller is pointing in semi random direction. You can reproduce this bug in my fork. Start application, turn head 90 degrees left or right and pull trigger on controller to call .resetYaw(). Scene will be in front of user but controller will point in wrong direction.