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Copy path[clientscript,duel_switch_setup_buttons].cs2
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[clientscript,duel_switch_setup_buttons].cs2
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// 2482
[clientscript,duel_switch_setup_buttons](component $component0, component $component1, component $component2, component $component3, component $component4, component $component5, component $component6, component $component7, component $component8)
def_string $string0 = "To view your opponent's backpack and worn inventories the option 'Show Inventories' must be enabled.";
if (testbit(%var286, 3) = ^false) {
if_setonmouserepeat("tooltip_mouserepeat(event_com, -1, $component8, $string0, 50, 250)", $component2);
if_setonmouserepeat("tooltip_mouserepeat(event_com, -1, $component8, $string0, 50, 250)", $component3);
if_setonmouseover(null, $component2);
if_setonmouseover(null, $component3);
if_setonop("duel_invalid_option", $component2);
if_setonop("duel_invalid_option", $component3);
} else {
$string0 = "Opponent's backpack inventory";
if_setonmouserepeat("tooltip_mouserepeat(event_com, -1, $component8, $string0, 50, 250)", $component2);
$string0 = "Opponent's worn inventory";
if_setonmouserepeat("tooltip_mouserepeat(event_com, -1, $component8, $string0, 50, 250)", $component3);
if_setonmouseover("v2_stone_button_in(event_com)", $component2);
if_setonmouseover("v2_stone_button_in(event_com)", $component3);
if_setonop("duel_switch_to_inv(event_com, $component6, $component7, $component4, $component5, $component1, $component2, $component3, $component8)", $component2);
if_setonop("duel_switch_to_worn(event_com, $component6, $component7, $component4, $component5, $component1, $component2, $component3, $component8)", $component3);
}
~duel_switch_buttons($component0, $component1, $component2, $component3, $component8);
if_sethide(false, $component5);
if_sethide(true, $component6);
if_sethide(true, $component7);
if_sethide(true, $component4);