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azure-pipelines.yml
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azure-pipelines.yml
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variables:
lldbBuildId: 1297
lldbBuildProject: 'llvm'
lldbBuildPipeline: 'llvm-project'
rustcVersion: 'nightly-2020-05-04'
cacheDiscr: F
AZP_CACHING_CONTENT_FORMAT: SingleTar
AZP_CACHING_TAR: true
setenvLinux: |
export PATH=$HOME/.cargo/bin:$PATH
setenvOSX: |
export PATH=$HOME/.cargo/bin:$PATH
setenvWindows: |
set PATH=%USERPROFILE%\.cargo\bin;%PATH%
set PYTHONHOME=%USEPYTHONVERSION_PYTHONLOCATION%
set PYTHONPATH=%PYTHONHOME%\Lib;%PYTHONHOME%\DLLs
########################################################################################################################
jobs:
- job: Linux
pool:
vmImage: 'Ubuntu 16.04'
strategy:
matrix:
x86_64:
PlatformId: 'x86_64-linux'
Triple: 'x86_64-linux-gnu'
RustTarget: 'x86_64-unknown-linux-gnu'
CrossBuilding: false
arm:
PlatformId: 'arm-linux'
Triple: 'arm-linux-gnueabihf'
RustTarget: 'armv7-unknown-linux-gnueabihf'
CrossBuilding: true
aarch64:
PlatformId: 'aarch64-linux'
Triple: 'aarch64-linux-gnu'
RustTarget: 'aarch64-unknown-linux-gnu'
CrossBuilding: true
variables:
cachePrefix: $(cacheDiscr) | $(Triple)
container:
image: 'vadimcn/linux-builder:latest'
options: --privileged
steps:
- script: |
rustup self update
rustup toolchain install $(rustcVersion)
rustup default $(rustcVersion)
rustup target add $(RustTarget)
rustup show
displayName: 'Install Rust'
- task: DownloadBuildArtifacts@0
inputs:
buildType: specific
project: $(lldbBuildProject)
pipeline: $(lldbBuildPipeline)
buildId: $(lldbBuildId)
buildVersionToDownload: specific
downloadType: single
artifactName: 'lldb--$(Triple)'
itemPattern: 'lldb--$(Triple)/lldb--$(Triple).zip'
downloadPath: '$(Agent.BuildDirectory)/D'
displayName: 'Download LLDB'
- task: CacheBeta@0
inputs:
key: $(cachePrefix) | node_modules | $(Build.BuildId)
restoreKeys: |
$(cachePrefix) | node_modules | $(Build.BuildId)
$(cachePrefix) | node_modules
path: $(Build.SourcesDirectory)/build/node_modules
continueOnError: true
displayName: Cache node_modules
condition: always()
- script: |
$(setenvLinux)
echo 0 | sudo tee /proc/sys/kernel/yama/ptrace_scope
unzip $(Agent.BuildDirectory)/D/lldb--$(Triple)/lldb--$(Triple).zip -d $(Agent.BuildDirectory)/D/lldb
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo\
-DLLDB_ROOT=$(Agent.BuildDirectory)/D/lldb\
-DCMAKE_TOOLCHAIN_FILE=$(Build.SourcesDirectory)/cmake/toolchain-$(Triple).cmake\
..
cat CMakeCache.txt
displayName: 'Configure'
- script: |
$(setenvLinux)
cmake --build build --target vsix_bootstrap
cmake -E copy build/codelldb-bootstrap.vsix $(Build.ArtifactStagingDirectory)/codelldb-bootstrap.vsix
cmake -E copy build/package.json $(Build.ArtifactStagingDirectory)/package.json
displayName: 'Build bootstrap package'
condition: not(eq(variables.CrossBuilding, 'true'))
- script: |
$(setenvLinux)
cmake --build build --target vsix_full
cmake -E copy build/codelldb-full.vsix $(Build.ArtifactStagingDirectory)/codelldb-$(PlatformId).vsix
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: '$(Build.ArtifactStagingDirectory)'
artifactName: 'codelldb-$(PlatformId)'
- script: |
$(setenvLinux)
cmake --build build --target check
displayName: 'Test'
condition: not(eq(variables.CrossBuilding, 'true'))
- script: |
echo - env ------------------
env
echo - dir -----------------------
ls -R $(Agent.BuildDirectory)
displayName: 'On Failure'
condition: failed()
########################################################################################################################
- job: OSX
pool:
vmImage: 'macOS 10.14'
variables:
cachePrefix: $(cacheDiscr) | x86_64-apple-darwin
PlatformId: 'x86_64-darwin'
steps:
- task: DownloadBuildArtifacts@0
inputs:
buildType: specific
project: $(lldbBuildProject)
pipeline: $(lldbBuildPipeline)
buildId: $(lldbBuildId)
buildVersionToDownload: specific
downloadType: single
artifactName: 'lldb--x86_64-apple-darwin'
itemPattern: 'lldb--x86_64-apple-darwin/lldb--x86_64-apple-darwin.zip'
downloadPath: '$(Agent.BuildDirectory)/D'
displayName: 'Download LLDB'
- task: CacheBeta@0
inputs:
key: $(cachePrefix) | node_modules | $(Build.BuildId)
restoreKeys: |
$(cachePrefix) | node_modules | $(Build.BuildId)
$(cachePrefix) | node_modules
path: $(Build.SourcesDirectory)/build/node_modules
continueOnError: true
displayName: Cache node_modules
condition: always()
- task: NodeTool@0
inputs:
versionSpec: '10.x'
displayName: 'Install Node.js'
- script: |
curl https://sh.rustup.rs -sSf | sh -s -- -v -y --profile minimal --default-toolchain none
source $HOME/.cargo/env
rustup toolchain install $(rustcVersion)
rustup default $(rustcVersion)
rustup show
displayName: 'Install Rust'
- script: |
$(setenvOSX)
unzip $(Agent.BuildDirectory)/D/lldb--x86_64-apple-darwin/lldb--x86_64-apple-darwin.zip -d $(Agent.BuildDirectory)/D/lldb
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo\
-DLLDB_ROOT=$(Agent.BuildDirectory)/D/lldb\
..
cat CMakeCache.txt
displayName: 'Configure'
- script: |
$(setenvOSX)
cmake --build build --target vsix_full
cmake -E copy build/codelldb-full.vsix $(Build.ArtifactStagingDirectory)/codelldb-$(PlatformId).vsix
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: '$(Build.ArtifactStagingDirectory)'
artifactName: 'codelldb-$(PlatformId)'
- script: |
$(setenvOSX)
cmake --build build --target check
displayName: 'Test'
- script: |
echo - env ------------------
env
echo - dir -----------------------
ls -R $(Agent.BuildDirectory)
displayName: 'On Failure'
condition: failed()
########################################################################################################################
- job: Windows
pool:
vmImage: 'VS2017-Win2016'
variables:
cachePrefix: $(cacheDiscr) | x86_64-windows
PlatformId: 'x86_64-windows'
steps:
- task: NodeTool@0
inputs:
versionSpec: '10.x'
displayName: 'Install Node.js'
- task: UsePythonVersion@0
inputs:
versionSpec: '3.6'
addToPath: true
architecture: 'x64'
- task: DownloadBuildArtifacts@0
inputs:
buildType: specific
project: $(lldbBuildProject)
pipeline: $(lldbBuildPipeline)
buildId: $(lldbBuildId)
buildVersionToDownload: specific
downloadType: single
artifactName: 'lldb--x86_64-windows-msvc'
itemPattern: 'lldb--x86_64-windows-msvc/lldb--x86_64-windows-msvc.zip'
downloadPath: '$(Agent.BuildDirectory)/D'
displayName: 'Download LLDB'
- task: CacheBeta@0
inputs:
key: $(cachePrefix) | node_modules | $(Build.BuildId)
restoreKeys: |
$(cachePrefix) | node_modules | $(Build.BuildId)
$(cachePrefix) | node_modules
path: $(Build.SourcesDirectory)/build/node_modules
continueOnError: true
displayName: Cache node_modules
condition: always()
- task: BatchScript@1
inputs:
filename: "C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Enterprise\\Common7\\Tools\\VsDevCmd.bat"
arguments: -arch=amd64 -host_arch=amd64
modifyEnvironment: true
displayName: VsDevCmd
- script: |
curl https://sh.rustup.rs -sSf | sh -s -- -v -y --profile minimal --default-toolchain none
set PATH=%USERPROFILE%\.cargo\bin;%PATH%
rustup toolchain install $(rustcVersion)-x86_64-pc-windows-gnu
rustup default $(rustcVersion)-x86_64-pc-windows-gnu
rustup target add x86_64-pc-windows-msvc
rustup show
displayName: 'Install Rust'
- script: |
choco install ninja
choco install zip
unzip $(Agent.BuildDirectory)/D/lldb--x86_64-windows-msvc/lldb--x86_64-windows-msvc.zip -d $(Agent.BuildDirectory)/D/lldb
displayName: 'Install other'
- script: |
$(setenvWindows)
mkdir build
cd build
cmake -GNinja^
-DCMAKE_BUILD_TYPE=RelWithDebInfo^
-DLLDB_ROOT=$(Agent.BuildDirectory)\D\lldb^
-DCMAKE_TOOLCHAIN_FILE=$(Build.SourcesDirectory)/cmake/toolchain-x86_64-windows-msvc.cmake^
-DPython3_ROOT_DIR=%USEPYTHONVERSION_PYTHONLOCATION%^
..
type CMakeCache.txt
displayName: 'Configure'
- script: |
$(setenvWindows)
cmake --build build --target vsix_full
cmake -E copy build/codelldb-full.vsix $(Build.ArtifactStagingDirectory)/codelldb-$(PlatformId).vsix
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: '$(Build.ArtifactStagingDirectory)'
artifactName: 'codelldb-$(PlatformId)'
- script: |
$(setenvWindows)
cmake --build build --target check
displayName: 'Test'
- script: |
echo - env ------------------
env
echo - dir -----------------------
ls -R $(Agent.BuildDirectory)
displayName: 'On Failure'
condition: failed()