Releases: RaiderIO/keystone.guru
Releases · RaiderIO/keystone.guru
v11.4
General changes:
- #2537 Background tasks' execution time is now logged and graphed - this will help fix performance issues.
Map changes:
- #2538 Selecting a pull in the sidebar now always pans to the target location instead of sometimes snapping to it (when the location was out of the current viewport).
Mapping changes:
- #2552 Updated Ara-kara mapping.
Bugfixes:
- #2535 Routes that somehow end up with an empty title (I guard against this but it can still very rarely happen) can now be accessed again.
- #2533 After updating, the site's background services no longer continue to run on the previous website version.
- #2536 Adding a new enemy to a pull no longer deselects the pull in the sidebar.
- #2532 Calculation of enemy forces of routes are no longer excessively executed.
- #2540 Fixed broken image of Google on the login page.
- #2417 Spells used in pulls should now always load correctly and not sometimes show a 404 not found/broken image.
v11.3.5
v11.3.4
v11.3.3
v11.3.2
Mapping changes:
- #2505 City of Threads: Eye of the Queen now has the correct NPC ID (the one that gives 20 count for each).
SimulationCraft changes:
- #2502 Fixed an issue preventing the feature from working at all. Added support for Tyrannical and Fortified at the same time. Fixed health calculation of enemies. Key level now scaled to the season's key level range.
v11.3.1
General changes:
- #2495 Various performance optimizations. This is still ongoing.
Bugfixes:
- #2493 Route season filter no longer just looks for any routes that are for a dungeon part of the current season, but for actual routes created during the selected season. BFA routes for Siege of Boralus, for example, will no longer show up with this filter.
- #2494 Dungeons that have support for combined floors now show a thumbnail again.
v11.3
v11.2
v11.1.1
v11.1
Map changes:
- #2454 Enemies assigned to a patrol now assume the same border color as the patrol color, instead of always being blue.
Mapping changes:
- #2454 Added support for Molten Core
- #2443 Many spells from enemies are no longer "duplicated" when viewing them on the map. Some spells require multiple spells to work, and they were all picked up and added to enemies. I've gone through it all and hid all the duplicates to the best of my abilities.
- #2445 Attached more spells to NPCs based on received combat logs.
Bugfixes: