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Design HashMap.cpp
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/*
Solution by Rahul Surana
***********************************************************
Design a HashMap without using any built-in hash table libraries.
Implement the MyHashMap class:
MyHashMap() initializes the object with an empty map.
void put(int key, int value) inserts a (key, value) pair into the HashMap.
If the key already exists in the map, update the corresponding value.
int get(int key) returns the value to which the specified key is mapped,
or -1 if this map contains no mapping for the key.
void remove(key) removes the key and its corresponding value if the map contains the mapping for the key.
***********************************************************
*/
#include <bits/stdc++.h>
class MyHashMap {
public:
map<int,int> m;
MyHashMap() {
}
void put(int key, int value) {
m[key] = value;
}
int get(int key) {
if(m.find(key) == m.end()) return -1;
return m[key];
}
void remove(int key) {
if(m.find(key) != m.end()) m.erase(m.find(key));
}
};
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap* obj = new MyHashMap();
* obj->put(key,value);
* int param_2 = obj->get(key);
* obj->remove(key);
*/