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.gitattributes

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# Auto detect text files and perform LF normalization
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* text=auto
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# Custom for Visual Studio
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*.cs diff=csharp
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# Standard to msysgit
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*.doc diff=astextplain
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*.DOC diff=astextplain
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*.docx diff=astextplain
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*.DOCX diff=astextplain
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*.dot diff=astextplain
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*.DOT diff=astextplain
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*.pdf diff=astextplain
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*.PDF diff=astextplain
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*.rtf diff=astextplain
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*.RTF diff=astextplain
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# ------------------------
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# LFS
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#-------------------------
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# libraries and packages
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*.a filter=lfs -crlf
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*.apk filter=lfs diff=lfs merge=lfs -text
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*.dll filter=lfs -crlf
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*.dylib filter=lfs diff=lfs merge=lfs -text
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*.exe filter=lfs -crlf
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*.rar filter=lfs diff=lfs merge=lfs -text
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*.unitypackage filter=lfs -crlf
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*.zip filter=lfs -crlf
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# models and playables
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*.blend filter=lfs -crlf
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*.wav filter=lfs diff=lfs merge=lfs -text
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# images
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*.cubemap filter=lfs -crlf
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*.exr filter=lfs -crlf
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*.fbx filter=lfs -crlf
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*.hdr filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs -crlf
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*.mp3 filter=lfs -crlf
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*.mp4 filter=lfs -crlf
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*.png filter=lfs -crlf
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*.psd filter=lfs -crlf
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*.tga filter=lfs -crlf
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*.tif filter=lfs -crlf

.gitignore

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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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Assets/AssetStoreTools*
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# Visual Studio cache directory
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.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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Assets/StreamingAssets/crashlytics-build.properties
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.vscode/settings.json

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{
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"files.exclude":
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{
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"**/.DS_Store":true,
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"**/.git":true,
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"**/.gitmodules":true,
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"**/*.booproj":true,
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"**/*.pidb":true,
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"**/*.suo":true,
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"**/*.user":true,
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"**/*.userprefs":true,
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"**/*.unityproj":true,
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"**/*.dll":true,
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"**/*.exe":true,
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"**/*.pdf":true,
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"**/*.mid":true,
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"**/*.midi":true,
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"**/*.wav":true,
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"**/*.gif":true,
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"**/*.ico":true,
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"**/*.jpg":true,
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"**/*.jpeg":true,
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"**/*.png":true,
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"**/*.psd":true,
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"**/*.tga":true,
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"**/*.tif":true,
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"**/*.tiff":true,
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"**/*.3ds":true,
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"**/*.3DS":true,
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"**/*.fbx":true,
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"**/*.FBX":true,
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"**/*.lxo":true,
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"**/*.LXO":true,
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"**/*.ma":true,
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"**/*.MA":true,
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"**/*.obj":true,
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"**/*.OBJ":true,
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"**/*.asset":true,
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"**/*.cubemap":true,
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"**/*.flare":true,
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"**/*.mat":true,
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"**/*.meta":true,
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"**/*.prefab":true,
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"**/*.unity":true,
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"build/":true,
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"Build/":true,
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"Library/":true,
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"library/":true,
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"obj/":true,
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"Obj/":true,
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"ProjectSettings/":true,
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"temp/":true,
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"Temp/":true
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}
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}

Assets/Scenes.meta

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