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Dialogue camera #339

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MaxGitHubAccount opened this issue May 11, 2018 · 6 comments
Open

Dialogue camera #339

MaxGitHubAccount opened this issue May 11, 2018 · 6 comments

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@MaxGitHubAccount
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As a player I want to see the dialogue from different angles then the normal third person camera in order to see the pc's and npc's gestures.

@HunterwolfAT
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I've been working on that, even if I haven't gotten back to it in a while. Sorry. It's relatively far already. If anyone wants to try it, just clone the dialog-camera branch.

@MaxGitHubAccount
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MaxGitHubAccount commented May 11, 2018

Hm… I switched to your branch and executed make -j4 in the build folder.

My Setup
Start command: /var/games/REGoth/build/bin/REGoth -g /var/games/Gothic\ II -w newworld.zen

PC Information
uname -r: system: 4.16.7-1-ARCH
Desktop: KDE-Plasma v5.12
lspci -v:
00:00.0 Host bridge: Intel Corporation 440FX - 82441FX PMC [Natoma] (rev 02)
00:01.0 ISA bridge: Intel Corporation 82371SB PIIX3 ISA [Natoma/Triton II]
00:01.1 IDE interface: Intel Corporation 82371SB PIIX3 IDE [Natoma/Triton II]
00:01.3 Bridge: Intel Corporation 82371AB/EB/MB PIIX4 ACPI (rev 03)
00:02.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8100/8101L/8139 PCI Fast Ethernet Adapter (rev 20)
00:03.0 SCSI storage controller: Red Hat, Inc. Virtio block device
00:05.0 VGA compatible controller: NVIDIA Corporation GM204 [GeForce GTX 970] (rev a1)
-- (Kernel driver in use: nvidia)
00:06.0 Audio device: NVIDIA Corporation GM204 High Definition Audio Controller (rev a1)
00:07.0 USB controller: Renesas Technology Corp. uPD720201 USB 3.0 Host Controller (rev 03)

Output
https://privatebin.net/?a1eeb3e76bc16930#y4sFEFvslhMnpOy6Dv5n0byeYkklR/jjtutqm9UGfu0=

Behaviour: A windows opens is black and closes again.

Something else I should try?

@ataulien
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You're probably missing the shaders directory.

@MaxGitHubAccount
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I will check.

@MaxGitHubAccount
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Ok found the Problem. REGoth has to be triggered from the build/bin folder. If not I assume he can't find the shaders directory.

@MaxGitHubAccount
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@HunterwolfAT Just ran it - looks fantastic! I even tested with Hanna in Khorinis where in the normal 3rd person view you have problems with the room - the camera never had any clipping issues.
The only thing I noticed is that when right clicking the dialog forward, the characters don't do any gestures in the following text - but I guess this is another issue :)

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