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Release version 2.2.17
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10 files changed

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QpTestClient/QpTestClient.csproj

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<Product>[QuickProtocol]测试客户端</Product>
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<AssemblyTitle>[QuickProtocol]测试客户端</AssemblyTitle>
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<Authors>scbeta</Authors>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<ApplicationIcon>logo.ico</ApplicationIcon>
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<Description>用于测试连接到[QuickProtocol]服务端的客户端。
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项目地址:https://github.com/QuickProtocol</Description>

QpTestClient/QuickConnectForm.Designer.cs

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QpTestClient/QuickConnectForm.resx

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<root>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">

Quick.Protocol.AllClients/Quick.Protocol.AllClients.csproj

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<Copyright />
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Authors>scbeta</Authors>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<Company />
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<Description>Incluse in common usage QpClient implements.
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Common use:
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Uri samples:
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------------------
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TCP: ConnectionUriParser.Parse("qp.tcp://127.0.0.1:3001");
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UDP: ConnectionUriParser.Parse("qp.udp://127.0.0.1:3001");
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Pipe: ConnectionUriParser.Parse("qp.pipe://./Quick.Protocol");
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WebSocket: ConnectionUriParser.Parse("qp.ws://127.0.0.1:3001/qp");</Description>
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<PackageIcon>logo.png</PackageIcon>

Quick.Protocol.Pipeline/Quick.Protocol.Pipeline.csproj

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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageProjectUrl>https://github.com/QuickProtocol</PackageProjectUrl>
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<RepositoryUrl>https://github.com/QuickProtocol/QuickProtocol_CSharp</RepositoryUrl>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<Authors>scbeta</Authors>
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<Company />
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<Product>Quick.Protocol</Product>

Quick.Protocol.SerialPort/Quick.Protocol.SerialPort.csproj

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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageProjectUrl>https://github.com/QuickProtocol</PackageProjectUrl>
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<RepositoryUrl>https://github.com/QuickProtocol/QuickProtocol_CSharp</RepositoryUrl>
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<Version>2.2.17</Version>
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<Authors>scbeta</Authors>
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<Company />
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<Product>Quick.Protocol</Product>

Quick.Protocol.Tcp/Quick.Protocol.Tcp.csproj

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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageProjectUrl>https://github.com/QuickProtocol</PackageProjectUrl>
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<RepositoryUrl>https://github.com/QuickProtocol/QuickProtocol_CSharp</RepositoryUrl>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<Authors>scbeta</Authors>
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<Company />
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<Product>Quick.Protocol</Product>

Quick.Protocol.WebSocket.Client/Quick.Protocol.WebSocket.Client.csproj

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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageProjectUrl>https://github.com/QuickProtocol</PackageProjectUrl>
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<RepositoryUrl>https://github.com/QuickProtocol/QuickProtocol_CSharp</RepositoryUrl>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<Authors>scbeta</Authors>
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<Company />
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<Product>Quick.Protocol</Product>

Quick.Protocol.WebSocket.Server.AspNetCore/Quick.Protocol.WebSocket.Server.AspNetCore.csproj

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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageProjectUrl>https://github.com/QuickProtocol</PackageProjectUrl>
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<RepositoryUrl>https://github.com/QuickProtocol/QuickProtocol_CSharp</RepositoryUrl>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<Authors>scbeta</Authors>
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<Company />
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<Product>Quick.Protocol</Product>

Quick.Protocol/Quick.Protocol.csproj

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<Copyright />
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Authors>scbeta</Authors>
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<Version>2.2.16</Version>
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<Version>2.2.17</Version>
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<Company />
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<Description>A simple protocol for TCP,Pipeline,SerialPort,WebSocket.</Description>
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<PackageIcon>logo.png</PackageIcon>

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