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I've been using the Rustwork library and its fantastic. However, large spring layouts still take a lot of time. I am wondering if this is a care where adding some amount of parallelization can get a speed boost.
The text was updated successfully, but these errors were encountered:
IvanIsCoding
changed the title
Speed up the layout of very large graphs.
Implement Layout Algorithms targeting Very Large Graphs
Apr 16, 2024
I think the limitation here is that Spring Layout is computationally expensive which is not what you need.
I think there are other families of layout algorithms that could fit this use case. https://osf.io/ms27r is a survey that lists a few. We should narrow it down to a specific algorithm that is not too slow and that has OK aesthetics.
I find that SFDP is fast and works well for large graphs (10k to 100k nodes, for me), which is why I opened #917 way back in the day. A re-implementation of that without the dependency on graphviz would be slick.
I find that SFDP is fast and works well for large graphs (10k to 100k nodes, for me), which is why I opened #917 way back in the day. A re-implementation of that without the dependency on graphviz would be slick.
What is the expected enhancement?
I've been using the Rustwork library and its fantastic. However, large spring layouts still take a lot of time. I am wondering if this is a care where adding some amount of parallelization can get a speed boost.
The text was updated successfully, but these errors were encountered: