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Version tick 5.1.1
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TShockAPI/TShockAPI.csproj

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Also, be sure to release on github with the exact assembly version tag as below
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so that the update manager works correctly (via the Github releases api and mimic)
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-->
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<Version>5.1.0</Version>
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<Version>5.1.1</Version>
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<AssemblyTitle>TShock for Terraria</AssemblyTitle>
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<Company>Pryaxis &amp; TShock Contributors</Company>
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<Product>TShockAPI</Product>

TerrariaServerAPI

docs/changelog.md

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## Upcoming changes
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* Your changes could be here!
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## TShock 5.1.0
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## TShock 5.1.1
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* Fixed item giving potentially dropping too many items. (@PotatoCider, @punchready)
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* Excluded GeoIP.dat from release bundle. (@SignatureBeef)
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* Added `TownSlimeRed` to `FishableNpcIDs` list, allowing it to be fished up. (@drunderscore)
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|Marotheit | Pirate English | 7|
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|ATFGK | Chinese Simplified | 4|
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## TShock 5.1.0
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This release was scrubbed. All changes have been re-allocated to the 5.1.1 release. We consider a verison "final" after the tick and do not apply more changes. Thus, we were unable to simply release 5.0.0 as-is, as a late-breaking bug was discovered and fixed after the tick.
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## TShock 5.0.0
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* Reduced load/save console spam. (@SignatureBeef, @YehnBeep)
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* Replaced SQLite library with Microsoft.Data.Sqlite for arm64 support. (@SignatureBeef)

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