Hi! I am the creator of BigDl, and it is also written in Go, I thought it'd be beneficial for Copacabana to use existing repos, my binary manager uses Toolpacks as its main repo, and my repo of shellscripts too, Toolpacks gets updated every 2 days, every binary is rebuilt in a Github Action and Metadata for the binaries gets generated at the same time too, so you can actually even implement an update mechanism and keep track of things. (bigdl does that already).
Please have a look and tell me what you think, it the first serious Go project I've written and so things aren't really done in the best possible way...
https://github.com/xplshn/bigdl
https://github.com/Azathothas/Toolpacks
https://github.com/Azathothas/Static-Binaries
All binaries are statically linked

EDIT: Not dead, now developed under the name of dbin. https://github.com/xplshn/dbin
Hi! I am the creator of
BigDl, and it is also written in Go, I thought it'd be beneficial for Copacabana to use existing repos, my binary manager uses Toolpacks as its main repo, and my repo of shellscripts too, Toolpacks gets updated every 2 days, every binary is rebuilt in a Github Action and Metadata for the binaries gets generated at the same time too, so you can actually even implement anupdatemechanism and keep track of things. (bigdldoes that already).Please have a look and tell me what you think, it the first serious Go project I've written and so things aren't really done in the best possible way...
https://github.com/xplshn/bigdl
https://github.com/Azathothas/Toolpacks
https://github.com/Azathothas/Static-Binaries
All binaries are statically linked

EDIT: Not dead, now developed under the name of
dbin. https://github.com/xplshn/dbin