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added Condurglar the Assisting Anthem
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‎rush/c160216064.lua‎

Lines changed: 54 additions & 0 deletions
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--援奏のコンダーグラー
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--Condurglar the Assisting Anthem
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--scripted by YoshiDuels
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local s,id=GetID()
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function s.initial_effect(c)
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--Increase Level by 1
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local e1=Effect.CreateEffect(c)
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e1:SetType(EFFECT_TYPE_IGNITION)
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e1:SetRange(LOCATION_MZONE)
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e1:SetCountLimit(1)
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e1:SetCost(s.cost)
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e1:SetTarget(s.target)
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e1:SetOperation(s.operation)
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c:RegisterEffect(e1)
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end
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s.listed_names={160012063,160013060}
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function s.tdfilter(c)
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return c:IsMonster() and c:IsAttribute(ATTRIBUTE_WIND) and c:IsRace(RACE_PSYCHIC) and not c:IsAttack(1300) and c:IsAbleToDeckOrExtraAsCost()
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end
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function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE,0,2,nil) end
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return e:GetHandler():HasLevel() end
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end
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function s.setfilter(c)
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return c:IsCode(160012063,160013060) and c:IsSSetable()
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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--Requirement
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
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local td=Duel.SelectMatchingCard(tp,s.tdfilter,tp,LOCATION_GRAVE,0,2,2,nil)
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if #td==0 then return end
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Duel.HintSelection(td)
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if Duel.SendtoDeck(td,nil,SEQ_DECKSHUFFLE,REASON_COST)~=2 then return end
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--Effect
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local c=e:GetHandler()
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c:UpdateLevel(3,RESETS_STANDARD_PHASE_END,c)
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local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.setfilter),tp,LOCATION_GRAVE,0,nil)
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if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
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local sg=g:Select(tp,1,1,nil)
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Duel.BreakEffect()
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local posg=Duel.GetMatchingGroup(Card.IsCanChangePositionRush,tp,0,LOCATION_MZONE,nil)
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if Duel.SSet(tp,sg)>0 and #posg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
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local sc=Group.Select(posg,tp,1,1,nil)
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if #sc==0 then return end
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Duel.HintSelection(sc)
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Duel.BreakEffect()
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Duel.ChangePosition(sc,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)
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end
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end
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end

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