@@ -76,6 +76,10 @@ protected void mineArea(BlockPos playerPos) {
7676 breakBlock (right (forward (playerPos , i ), 3 ).up ());
7777 breakBlock (right (forward (playerPos , i ), 3 ).up (2 ));
7878
79+ breakBlock (right (forward (playerPos , i ), 4 ));
80+ breakBlock (right (forward (playerPos , i ), 4 ).up ());
81+ breakBlock (right (forward (playerPos , i ), 4 ).up (2 ));
82+
7983 breakBlock (left (forward (playerPos , i ), 1 ));
8084 breakBlock (left (forward (playerPos , i ), 1 ).up ());
8185 breakBlock (left (forward (playerPos , i ), 1 ).up (2 ));
@@ -88,6 +92,10 @@ protected void mineArea(BlockPos playerPos) {
8892 breakBlock (left (forward (playerPos , i ), 3 ).up ());
8993 breakBlock (left (forward (playerPos , i ), 3 ).up (2 ));
9094
95+ breakBlock (left (forward (playerPos , i ), 4 ));
96+ breakBlock (left (forward (playerPos , i ), 4 ).up ());
97+ breakBlock (left (forward (playerPos , i ), 4 ).up (2 ));
98+
9199 breakBlock (backward (playerPos , i ));
92100 breakBlock (backward (playerPos , i ).up ());
93101 breakBlock (backward (playerPos , i ).up (2 ));
0 commit comments