Describe the bug
When importing materials using the Poly Haven Blender add-on, texture filenames indicate a resolution of 8K (e.g., bark_willow_diff_8k.png), but the actual texture files are 1K in resolution. This discrepancy can lead to confusion regarding the texture quality being utilized.
System info
Blender version: 4.4
Add-on version: 1.1.11
Operating system: Window 11 Pro, Version 10.0.26100 Build 26100
Additional system information:
Console log
Not applicable, as this issue pertains to filename and resolution discrepancies without specific console errors.
To Reproduce
- Install and enable the Poly Haven add-on in Blender.
- Fetch assets using the add-on.
- Import a material (e.g., "Bark Willow") into the scene.
- Observe that the imported material's texture filenames include "8k" (e.g., bark_willow_diff_8k.png).
- Check the actual resolution of these textures; they are 1024x1024 pixels.
Image showing the node at 8K and the Selector at 1K

Image showing console command in blender show the wrong name (8K) for the actual size (1K)

Describe the bug
When importing materials using the Poly Haven Blender add-on, texture filenames indicate a resolution of 8K (e.g., bark_willow_diff_8k.png), but the actual texture files are 1K in resolution. This discrepancy can lead to confusion regarding the texture quality being utilized.
System info
Blender version: 4.4
Add-on version: 1.1.11
Operating system: Window 11 Pro, Version 10.0.26100 Build 26100
Additional system information:
Console log
Not applicable, as this issue pertains to filename and resolution discrepancies without specific console errors.
To Reproduce
Image showing the node at 8K and the Selector at 1K

Image showing console command in blender show the wrong name (8K) for the actual size (1K)
